ENGLISH

Mathematics for 3D Game Programming & Computer Graphics (Game Development Series)

Book information

Publisher
Charles River Media
Year
2001
ISBN
9781584500377, 1584500379
Open Library ID
OL22373523M
Language
english
Format
PDF
Filesize
15 MB (15982584 bytes)
Series
Game Development Series
Edition
1st
Pages
571\571
Time added
2010-08-30 15:18:36

Description

If you're trying to find examples of 3D vector operations (dot and cross products, especially) that keep the interest of a mixed class of 18-25 year olds, this book is a fantastic source. If you're approaching the topic from the point of view of a programmer, trying to acquire the necessary math, it may be a bit dense. I'm sure many of the examples are now out-of-date, compared to current 3D implementations, but I learned quite a bit, anyway.

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