ENGLISH

Introduction to Game Development Using Processing

Book information

Publisher
Mercury Learning and Information
Year
2014
ISBN
9781937585402
Language
english
Format
PDF
Filesize
12 MB (12921853 bytes)
Pages
343\343
Time added
2019-02-22 10:03:34

Description

This book will guide you through the basic game development process, covering game development topics including graphics, sound, artificial intelligence, animation, game engines, Web-based games, etc. Real games will be created, and significant parts of a game engine will be built and made available for download. The companion DVD will contain example code, games, and color figures. Processing is a free, graphics-oriented language that provides the basic functionality needed for building games and runs on all major platforms. Moreover, it allows games to be built for desktop computers, HTML 5, and Android. eBook Customers:Companion files are available for downloading with order number/proof of purchase by writing to the publisher at [email protected]. Features: Teaches basic game development including graphics, sound, artificial intelligence, animation, game engines, Web-based games, and more Create a small collection of complete computer games developed throughout the book Uses Processing, a free, downloadable platform with a frame by frame display scheme that is perfect for computer games CONTENTS......Page 8 ACKNOWLEDGMENTS......Page 18 INTRODUCTION......Page 20 INTRODUCTION TO HOWGAMES WORK......Page 22 GRAPHICS AND IMAGES INPROCESSING......Page 58 SOUND......Page 82 ABOUT THE CD-ROM......Page 335 INDEX......Page 340

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