ENGLISH

Game Development Using Python

Book information

Publisher
Mercury Learning and Information
Year
2018
ISBN
9781683921806, 2018964986
Language
english
Format
PDF
Filesize
7 MB (6858689 bytes)
Pages
\319
Time added
2022-07-17 21:16:26

Description

This book will guide you through the basic game development process using Python, covering game topics including graphics, sound, artificial intelligence, animation, game engines, etc. Real games are created as you work through the text and significant parts of a game engine are built and made available for download. The companion disc contains all of the resources described in the book, e.g. example code, game assets, video/sound editing software, and color figures. Instructor resources are available for use as a textbook. Features: Teaches basic game development concepts using Python including graphics, sound, artificial intelligence, animation, game engines, collision detection, Web-based games, and more Includes a companion disc with example code, games assets, and color figures Companion files are available for downloading with order number/proof of purchase by writing to the publisher at [email protected].

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