ENGLISH

Motion in Games: Third International Conference, MIG 2010, Utrecht, The Netherlands, November 14-16, 2010. Proceedings

Book information

Publisher
Springer-Verlag Berlin Heidelberg
Year
2010
ISBN
9783642169588, 3642169589
DOI
10.1007/978-3-642-16958-8
Language
english
Format
PDF
Filesize
14 MB (14157298 bytes)
Series
Lecture Notes in Computer Science 6459 : Image Processing, Computer Vision, Pattern Recognition, and Graphics
Edition
1
Pages
436\446
Time added
2013-04-24 17:00:00

Description

This book constitutes the proceedings of the Third International Workshop on Motion in Games, held in Utrecht, The Netherlands, in November 2010. The 30 revised full papers presented together with 9 revised poster papers in this volume were carefully reviewed and selected. The papers are organized in topical sections on body simulation, learning movements, body control, motion planning, physically-based character control, crowds and formation, geometry, autonomous characters, navigation, motion synthesis, perception, real-time graphics, and posters.

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