ENGLISH

Digital Media: A Problem-solving Approach for Computer Graphics

Book information

Publisher
Springer International Publishing
Year
2014
ISBN
978-3-319-05136-9, 978-3-319-05137-6
DOI
10.1007/978-3-319-05137-6
Language
english
Format
PDF
Filesize
22 MB (23115283 bytes)
Edition
1
Pages
686\714
Time added
2014-04-13 05:00:00

Description

Focusing on the computer graphics required to create digital media this book discusses the concepts and provides hundreds of solved examples and unsolved problems for practice. Pseudo codes are included where appropriate but these coding examples do not rely on specific languages. The aim is to get readers to understand the ideas and how concepts and algorithms work, through practicing numeric examples. Topics covered include: 2D Graphics 3D Solid Modelling Mapping Techniques Transformations in 2D and 3D Space Illuminations, Lighting and Shading Ideal as an upper level undergraduate text, Digital Media – A Problem-solving Approach for Computer Graphic, approaches the field at a conceptual level thus no programming experience is required, just a basic knowledge of mathematics and linear algebra.

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