Augmented Reality Art: From an Emerging Technology to a Novel Creative Medium
Book information
Description
This is the second edition of the first ever book to explore the exciting new field of augmented reality art and its enabling technologies. The new edition has been thoroughly revised and updated, and contains 5 new chapters. As well as investigating augmented reality as a novel artistic medium the book covers cultural, social, spatial and cognitive facets of augmented reality art. Intended as a starting point for exploring this new fascinating area of research and creative practice it will be essential reading not only for artists, researchers and technology developers, but also for students (graduates and undergraduates) and all those interested in emerging augmented reality technology and its current and future applications in art. Front Matter ....Pages i-xxii Front Matter ....Pages 1-1 Augmented Reality Activism (Mark Skwarek)....Pages 3-40 Critical Interventions into Canonical Spaces: Augmented Reality at the 2011 Venice and Istanbul Biennials (Tamiko Thiel)....Pages 41-72 ART for Art: Augmented Reality Taxonomy for Art and Cultural Heritage (Klen Čopič Pucihar, Matjaž Kljun)....Pages 73-94 Beyond the Virtual Public Square: Ubiquitous Computing and the New Politics of Well-Being (Gregory L. Ulmer, John Craig Freeman)....Pages 95-113 Augmented Interventions: Redefining Urban Interventions with AR and Open Data (Conor McGarrigle)....Pages 115-130 Front Matter ....Pages 131-131 The Aesthetics of Liminality: Augmentation as an Art Form (Patrick Lichty)....Pages 133-162 Augmented Reality in Art: Aesthetics and Material for Expression (Geoffrey Alan Rhodes)....Pages 163-172 Digital Borders and the Virtual Gallery (Jacob Garbe)....Pages 173-181 Immersive Art in Augmented Reality (Todd Margolis)....Pages 183-193 Skin to Skin: Performing Augmented Reality (Kim Vincs, Alison Bennett, John McCormick, Jordan Beth Vincent, Stephanie Hutchison)....Pages 195-209 Augmented Reality Painting and Sculpture: From Experimental Artworks to Art for Sale (Vladimir Geroimenko)....Pages 211-225 Augmented Reality Graffiti and Street Art (Ian Gwilt)....Pages 227-236 Front Matter ....Pages 237-237 Why We Might Augment Reality: Art’s Role in the Development of Cognition (Judson Wright)....Pages 239-253 Augmenting Wilderness: Points of Interest in Pre-connected Worlds (Nathan Shafer)....Pages 255-275 An Emotional Compass: Emotions on Social Networks and a New Experience of Cities (Salvatore Iaconesi, Oriana Persico)....Pages 277-295 A Fractal Augmentation of the Archaeological Record: The Time Maps Project (Dragoş Gheorghiu, Livia Ştefan)....Pages 297-316 Wearable Apocalypses: Enabling Technologies for Aspiring Destroyers of Worlds (Damon Loren Baker)....Pages 317-325 Front Matter ....Pages 327-327 User Engagement Continuum: Art Engagement and Exploration with Augmented Reality (Matjaž Kljun, Klen Čopič Pucihar, Paul Coulton)....Pages 329-342 Living and Acting in Augmented Words: How to Be Your Own Robot? (Sander Veenhof)....Pages 343-355 Post-human Narrativity and Expressive Sites: Mobile ARt as Software Assemblage (Rewa Wright)....Pages 357-369 Really Fake or Faking Reality? The Riot Grrrls Project (Claudia Hart, Rose Marie May)....Pages 371-382 Back Matter ....Pages 383-384
Similar books
Designing for Windows 8: Fundamentals of Great Design in Windows Store Apps
2013 · PDF
Evaluating User Experience in Games: Concepts and Methods
2010 · PDF
Human-Centered Software Engineering: Software Engineering Models, Patterns and Architectures for HCI
2009 · PDF
Universal Access in Human-Computer Interaction. Design for All and eInclusion: 6th International Conference, UAHCI 2011, Held as Part of HCI International 2011, Orlando, FL, USA, July 9-14, 2011, Proceedings, Part I
2011 · PDF
Universal Access in Human-Computer Interaction. Context Diversity: 6th International Conference, UAHCI 2011, Held as Part of HCI International 2011, Orlando, FL, USA, July 9-14, 2011, Proceedings, Part III
2011 · PDF
Character Computing
2020 · PDF
Interdisciplinary Insights For Digital Touch Communication
2020 · PDF
Design For Ergonomics
2020 · PDF