Human-Centered Software Engineering: Software Engineering Models, Patterns and Architectures for HCI
Book information
Description
The fields of Human-Computer Interaction (HCI) and Software Engineering (SE) have evolved almost independently from each other until the last two decades, when it became obvious that an integrated perspective would benefit the development of interactive software applications as considered in both disciplines. The chapters in this book are written by prominent researchers and practitioners who bring to light the major issues and challenges posed by this integration, and offer a variety of solutions in order to address the integration of HCI and SE, including: • Extensions of software development methodologies to accomodate for the specific constraints of usage-centered design. • Introduction of innovative, structured, and model-driven user interface engineering approaches. • Addressing software architecture issues in the design of user interfaces. • Reingineering of existing systems for better usability. Front Matter....Pages I-XXIX Front Matter....Pages 1-1 Human-Centered Software Engineering: Software Engineering Architectures, Patterns, and Sodels for Human Computer Interaction....Pages 1-6 Front Matter....Pages 8-8 What Drives Software Development: Bridging the Gap Between Software and Usability Engineering....Pages 9-25 Human Activity Modeling: Toward A Pragmatic Integration of Activity Theory and Usage-Centered Design....Pages 27-51 A User-Centered Framework for Deriving A Conceptual Design From User Experiences: Leveraging Personas and Patterns to Create Usable Designs ....Pages 53-81 XML-Based Tools for Creating, Mapping, and Transforming Usability Engineering Requirements....Pages 83-104 Front Matter....Pages 106-106 Multipath Transformational Development of User Interfaces with Graph Transformations....Pages 107-138 Human-Centered Engineering Of Interactive Systems With The User Interface Markup Language....Pages 139-171 Megamodeling and Metamodel-Driven Engineering for Plastic User Interfaces: MEGA-UI....Pages 173-200 Cause and Effect in User Interface Development....Pages 201-222 Front Matter....Pages 224-224 From User Interface Usability to the Overall Usability of Interactive Systems: Adding Usability in System Architecture....Pages 225-243 Toward a Refined Paradigm for Architecting Usable Systems....Pages 245-255 Trace-Based Usability Evaluation Using Aspect-Oriented Programming and Agent-Based Software Architecture....Pages 257-276 Achieving Usability of Adaptable Software: The Amf-Based Approach....Pages 277-297 Front Matter....Pages 299-299 The Gains Design Process: How to do Structured Design of User Interfaces in Any Software Environment....Pages 301-315 Legacy Systems Interaction Reengineering....Pages 316-333 Using Reverse Engineering for Automated Usability Evaluation of Gui-Based Applications....Pages 335-355 Task Models and System Models as A Bridge Between Hci and Software Engineering....Pages 357-385 Back Matter....Pages 387-397
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