ENGLISH

Introduction to 3D Game Programming with DirectX 9.0c: A Shader Approach

Book information

Publisher
Inc., Wordware Publishing
Year
2006
ISBN
978-1-59822-016-2
Language
english
Format
CHM
Filesize
6 MB (6770827 bytes)
Pages
630\0
Time added
2018-01-13 02:08:54

Description

Introduction to 3D Game Programming with DirectX 9.0c: A Shader Approach presents an introduction to programming interactive computer graphics, with an emphasis on game development, using real-time shaders with DirectX 9.0. The book is divided into three parts that explain basic mathematical and 3D concepts, show how to describe 3D worlds and implement fundamental 3D rendering techniques, and demonstrate the application of Direct3D to create a variety of special effects.

Similar books