GURPS 4th edition. Infinite Worlds
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http://www.sjgames.com/gurps/books/infiniteworlds/ Table of Contents Welcome to Anywhen About the Authors Publication History 1. Infinity Unlimited The Infinity Patrol The Mission and the Mindset Human Resources Headquarters Intervention Service Penetration Service ISWAT Parachronic Laboratories Theory Research Personal Equipment Projectors Conveyors The United Nations Interworld Council Infinity Development Alternate Outcomes, Inc. Corporate Structure Our Corporate Partners Cliodyne Research Group Consolidated Mines, Unltd. Time Tours, Ltd. White Star Trading The Public Sector The United Nations National Governments Non-Governmental Organizations 2. Enemies Everywhen Centrum History Centrum Today Centrum Parachronics The Interworld Service Centrum Campaigns Reich-5 History Geopolitik Technology on Reich-5 Outtime Discoveries SS Raven Division The Cabal Truth and Lies Lesser Threats Organized Crime Freelance Criminals Parachronozoids Other Hazards The Spaces Between Banestorms Reality Quakes Going Elsewhere Shiftrealms 3. Present at the Creation Types of Alternate Worlds Empty Worlds Echoes Parallels Challenge Worlds History, Already in Progress Direction Decision Development Altering Worlds Timeline Shifting Try to Change the World 4. Worlds Enough . . . Armada-2 Attila Azoth-7 Bonaparte-4 Britannica-3 Caliph Campbell Centrum Beta Dixie-1 Ezcalli Friedrich Gallatin Gernsback Hell Worlds Ariane The Gotha Parallels Lenin-2 Leviathan Madland Taft-7 Johnson's Rome Lenin-1 Lucifer-5 Merlin Myth Parallels Burton Camelot Parallels Mandeville Nottingham Sherlock Parallels Nergal Nostradamus Orichalcum Puzzle Worlds Blip Enigma Microworld Möbius Rustic Vanish Wyvern Reich-2 Roma Aeterna Shikaku-Mon United States of Lizarda Yrth 5. . . . And Time Temporal Physics The Physical Setting Paradoxes Solutions Other Useful Postulates Talking to Yourself Communication and Observation The Observer Effect Time Viewers Time Machines Dangers Psionic Time Travel Physical Projection Mental Projection Attunement The Future Getting There Faster Physics 6. Infinite Characters Advantages, Disadvantages, and Skills Advantages Disadvantages Skills Techniques Alternate Humans Character Templates Infinity Unlimited UNIC The Private Sector Centrum Reich-5 Other Opposition Bystanders Locals Weapons Firearms 7. Infinite Campaigns Campaign Assumptions The Hardware Dilemma and the Software Mismatch Parameters Paraphysics Characters Genre and Mode Campaign Elements Through the Rabbit Hole Visiting the World Next Door Mission Control The Time Is Out of Joint 8. Alternate Infinities The Order of the Hourglass Villains The Great Work of Time Campaign Assumptions The Time Corps Mechanics Time Agents The Enemy Detecting Interventions Changing History Campaign Assumptions Operation Archduke: A Typical Mission The Horatio Club Campaign Assumptions Bibliography Index
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