ENGLISH

OpenGL Shading Language

Book information

Publisher
Addison-Wesley
Year
2009
ISBN
0321637631
Language
english
Format
PDF
Filesize
12 MB (12955637 bytes)
Edition
3rd Edition
Pages
804\804
Library
mirknig.com
Time added
2011-12-05 17:23:38

Description

OpenGL® Shading Language, Third Edition, extensively updated for OpenGL 3.1, is the experienced application programmer’s guide to writing shaders. Part reference, part tutorial, this book thoroughly explains the shift from fixed-functionality graphics hardware to the new era of programmable graphics hardware and the additions to the OpenGL API that support this programmability. With OpenGL and shaders written in the OpenGL Shading Language, applications can perform better, achieving stunning graphics effects by using the capabilities of both the visual processing unit and the central processing unit.

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