Entertainment Computing - ICEC 2016: 15th IFIP TC 14 International Conference, Vienna, Austria, September 28-30, 2016, Proceedings
Book information
Description
This book constitutes the refereed proceedings of the 15th InternationalConference on Entertainment Computing, ICEC 2016, held in Vienna, Austria, in September 2016. The 16 full papers, 13 short papers, and 2 posters presented were carefully reviewed and selected from 46 submissions. The multidisciplinary nature of entertainment computing is reflected by the papers. They are organized in the following topical sections: games for health, learning, and social change; use and evaluation of digital entertainment; and entertainment technology.
Similar books
Entertainment Computing - ICEC 2010: 9th International Conference, ICEC 2010, Seoul, Korea, September 8-11, 2010. Proceedings
2010 · PDF
Smart Graphics: 11th International Symposium, SG 2011, Bremen, Germany, July 18-20, 2011. Proceedings
2011 · PDF
Entertainment Computing - ICEC 2012: 11th International Conference, ICEC 2012, Bremen, Germany, September 26-29, 2012. Proceedings
2012 · PDF
Data Analytics Applications in Gaming and Entertainment
2019 · PDF
Entertainment Computing – ICEC 2018: 17th IFIP TC 14 International Conference, Held at the 24th IFIP World Computer Congress, WCC 2018, Poznan, Poland, September 17–20, 2018, Proceedings
2018 · PDF
Multi-disciplinary Trends in Artificial Intelligence: 12th International Conference, MIWAI 2018, Hanoi, Vietnam, November 18–20, 2018, Proceedings
2018 · PDF
Information Systems and Management in Media and Entertainment Industries
2016 · PDF
Media Convergence Handbook - Vol. 2: Firms and User Perspectives
2016 · PDF