Transactions on Computational Collective Intelligence XXXVII
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Preface Transactions on Computational Collective Intelligence Contents The Decline of the Buchholz Tiebreaker System: A Preferable Alternative 1 Introduction 1.1 Tie-Break Systems 2 Final Scores and Buchholz Tie-Breakers 3 The Median as a Tiebreaker System 4 A New Tie-Breaker System Statistically Closer to the Median Than to the Mean 4.1 The New Proposal 4.2 The Three Analogous Variants 5 Strengths of the Proposed Index 5.1 Focusing on the Scores of the Most Representative Opponents 5.2 Ordered Weighted Averages 5.3 Binomial and Normal Distributions Support the Proposed Method 5.4 Discrimination 5.5 Near Independence from Extreme Opponents' Scores 5.6 Consistency of Its Variants 5.7 Responsiveness 5.8 Regularity 5.9 Representativeness 5.10 Computational Simplicity 6 Conclusion References Constructing Varied and Attractive Shortlists from Databases: A Group Decision Approach 1 Introduction 2 A Model of the Mathematical Problem Faced by an Individual Decision Maker 3 The Greedy Algorithm for Shortlist Formation 3.1 Definition of the Attractiveness Measure 3.2 Definition of the Diversity Measure 3.3 Constructing a Shortlist with a Fixed Weight Ascribed to Diversity 3.4 Data Driven Choice of the Parameter 4 Adapting the Algorithm to Group Decision Making 5 A Simple Example 6 Computational Study 6.1 Effect of the Weight Given to Location 6.2 Effect of the Location of the DMs' Workplaces 6.3 Effect of the Number of Offers Satisfying the Hard Constraints 6.4 Effect of the Budget of the DMs 6.5 Effect of Adjusting the Attractiveness Measures 7 Conclusions and Future Work References Algorithms for Measuring Indirect Control in Corporate Networks and Effects of Divestment 1 Introduction 2 Preliminaries on Cooperative Game Theory and Power Indices 2.1 Cooperative Game Theory and Simple Games 2.2 Power Indices 3 Algorithms for Indirect Control in Corporate Shareholding Networks 3.1 Modelling of Corporate Shareholding Networks and an Illustrative Example 3.2 The Approach by Crama-Leruth 3.3 The Implicit Index by Mercik-Łobos and Its Generalizations 3.4 Implicit Indices with Network-Dependent Regressions 3.5 The Implicit Index with a Model for the Float 4 Software Aspects 5 Measuring the Effects of Divestment and the Power of Linkages 5.1 A Model for Measuring the Power of Linkages 5.2 Investigating Divestment for a Corporate Network with 21 Firms 6 Conclusions and Further Developments References Lies, Damned Lies, and Crafty Questionnaire Design 1 Introduction 2 Options in CQED Research Design 2.1 Deciding on Question Order 2.2 Deciding on Question Format 3 An Application of CQED 3.1 Two Scenarios About Interpersonal Trust 3.2 Sample and Method 3.3 Results and Discussion 4 The Future of CQED 5 Recommendations to Take Away References Solidarity Measures 1 Introduction 2 Preliminaries on Cooperative Games and Power Indices 2.1 Simple Games – Notation and Definitions 2.2 Power Indices 3 A New Reformulations of Indices ξ and ψ 3.1 Public Help Index ξ 3.2 Solidarity Index Ψ 4 Comparison of Power Indices 5 Conclusion References Transportation Problem with Fuzzy Unit Costs. Z-fuzzy Numbers Approach 1 Introduction 2 Fuzzy Transportation Problems 3 Example 4 Conclusions References The New Ecological Paradigm, Functional Stupidity and University Sustainability – A Polish Case Study 1 Introduction 2 Theoretical Framework 3 Fuzzy Logic 4 Research Methodology 5 Results and Discussion 6 Conclusions References The Polish Market of Equity Crowdfunding - Pre and During Pandemic COVID-19 Situation 1 Introduction 2 Crowdfunding – Social Financing 3 COVID-19 Situation and Its Influence on Market 4 Law Requirements to the Equity Crowdfunding 5 Polish Equity Crowdfunding Market 6 Conclusions and Future Research References A Model of a Parallel Design Environment for the Development of Decision-Making IoT Systems 1 The Main Processes of Software Development for Decision-Making Processes 1.1 Methods of Implementing Continuous Integration and Continuous Delivery Processes in Docker Compose and Pipelines for Decision-Making Processes 2 Model of a Parallel Design Environment for IoT Systems and Its Implementation 2.1 Assumptions for Building the Model and Its Implementation 2.2 Experience from Model Building and Its Implementation 3 Verification of the Design Environment Model 3.1 Model Verification - Research Experiment No.1 3.2 Model Verification - Research Experiment No. 2 4 Analysis of the Results and Conclusions References Author Index
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