ENGLISH

iOS Swift Game Development Cookbook

Book information

Publisher
O'Reilly Media
Year
2015
ISBN
9781491920800, 9781491920787, 1491920785
Language
english
Format
EPUB
Filesize
4 MB (4712660 bytes)
Edition
Second edition
Pages
(405 pages) : color illustrations\0
Time added
2020-07-26 19:24:52

Description

Ready to make amazing games for the iPhone, iPad, and iPod touch? With Apple's Swift programming language, it's never been easier. This updated cookbook provides detailed recipes for a managing wide range of common iOS game-development issues, ranging from 2D and 3D math to SpriteKit and OpenGL to performance—all revised for Swift. You get simple, direct solutions to common problems found in iOS game programming. Need to figure out how to give objects physical motion, or want a refresher on gaming-related math problems? This book provides sample projects and straightforward answers. All you need to get started is some familiarity with iOS development, Swift, and Objective-C. Design the architecture and code layout of your gameBuild and customize menus with UIKitDetect and respond to user inputUse techniques to play sound effects and musicLearn different ways to store information for later useCreate 2D graphics with...

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