ENGLISH

The Black Art of Multiplatform Game Programming

Book information

Publisher
Cengage Learning PTR
Year
2014
ISBN
1305110382, 978-1305110380
Language
english
Format
PDF
Filesize
8 MB (8161667 bytes)
Edition
1st
Pages
363\363
Orientation
portrait
Paginated
yes
Scanned
no
Time added
2015-01-22 19:28:12

Description

THE BLACK ART OF MULTIPLATFORM GAME PROGRAMMING covers all the skills necessary to create amazing games. It will take you all the way from pixel plotting to full-blown game development. Written with beginners in mind, this book assumes no prior knowledge of game programming--anyone can learn how to program exciting video games using this book. Inside you'll find an introduction to game development on multiple platforms using SDL, extensive coverage of coding techniques used by programming gurus, a complete guide to game engine design and implementation, a modern approach to software architecture, and advanced programming procedures and optimizations.

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