Game Dev Stories Volume 1: Interviews About Game Development and Culture
Book information
Description
Game Dev Stories: Interviews About Game Development and Culture Volumes 1 and 2 are a collection of interviews from renowned author David L. Craddock as he explores all corners of the video game industry. Collected from the author's archives, Game Dev Stories gathers conversations with individuals from all corners of the industry: Who they are, the paths they paved, and their contributions to this multibillion-dollar industry. This text offers viewpoints from well-known individuals like John Romero, Tom Hall, and Matt Householder. From artists and writers to programmers and designers, Game Dev Stories offers amazing insights and understanding to what occurs behind the screens of your favorite games and may help inspire future game developers in pursuing their dreams. Cover Half Title Title Page Copyright Page Dedication Table of Contents Acknowledgments About the Author Introduction: Minding My Qs and As Part I: Old-School Chapter 1: The Rise and Fall of Cheat Codes Part 1: Dan Amrich, Editor— GamePro, Official Xbox Magazine (OXM), and Games Radar Part 2: David Brevik and Scott Miller Part 3: Richard Aplin and Allen Anderson—Game Genie Chapter 2: Scott Miller: Apogee, Shareware, and id Software Chapter 3: Tom Hall: Apple II and the Early Days of id Software Chapter 4: Matt Householder: Epyx and California Games Chapter 5: Milton Guasti and Steve Rothlisberger: AM2R Chapter 6: John Romero: Apple II, id Software, and First-Person Shooters Chapter 7: Brian Fargo: Founder of Interplay Entertainment and InXile Entertainment Part II: Ad Hoc Chapter 8: John Hancock: Game Collector Chapter 9: “Infidelity”: NES ROM Hacks Chapter 10: Scott Coleman and Jay Cotton: Kali Chapter 11: Kyoko Higo: Marketing Final Fantasy VII Chapter 12: Meagan Marie: Senior Community Manager at Crystal Dynamics Index
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