ENGLISH

Microscope Explorer

Book information

Publisher
Lame Mage Productions
Year
2015
ISBN
9780983277927
Language
english
Format
PDF
Filesize
3 MB (2994781 bytes)
Volume
1
Edition
1
Pages
149\149
Time added
2020-05-15 20:12:13

Description

Microscope Explorer by Ben Robbins If you like the book and have the money, consider buying the book from the official website itself: http://lamemage.com/microscope-explorer/ If you don't have the money, you can just download it on here :) This awesome game has to be available to everybody. ~ AKFOA Introduction How to Use This Book Improving Your Game Golden Rules Improving Setup Relax & Read Aloud Clarify & Tighten Your Big Picture The Big Picture Is Only the Beginning Bookends: Flint to Fusion Palette Is a Discussion No Surprises After the Palette A Palette of Concepts Retroactive Palette Improving Play Zoom In Make People Paint a Complete Picture Name Things Always Explain Light or Dark I Don’t Know What to Make! Start With Nuking Atlantis Talk Before You Write Enforce the Rules & Watch for Contradictions We Never Push! Push Concede Legacies Are Mini-Focuses You Can Keep Your Legacy Listen Charitably: We Aren’t All Poets Sharing Your History There Are Two Stories to Tell Starting Your History Seeds After Lemuria Sinks Battle of the Planets Blood of Monsters Boom Town / Ghost Town Brave New World The Dark Lord The Essence From Twilight Lands Golems of Eden House of the Dragon,House of the Unicorn Humanity Uplifted The Imperium Kaiju Century Legacy of Heroes Rising Tide The Round Table Stars Collide Who Watches the Watchmen? Group Decisions Oracles Swords & Sorcery To the Stars Cradle of Civilization Apocalypse Lurking Darkness We Have No Dice, But We Must Roll Using Source Material Canon or Reboot Alternate History & Real History Establish Landmarks The Downside: Slave to the Source World-building: Games Collide A World Is Its History Knowledge Is Power The Downside Pre-Game: Setting Goals Just Play Normally Don’t GM Microscope If It Fails, Call a Do-Over Post-Game: Translating Polish & Place Embrace Your Destiny Expand an Existing World The Hero’s Journey Adventure Ouroboros:Back and Forth Union Introduction What You Need to Play Setup Step 1: Family Tree Step 2: The Hero’s Deed Step 3: The Necessity Step 4: The Hero’s Traits Step 5: Make Your Palette Step 6: First Pass, Make Ancestors Play Family History Scenes Legacy The Hero in Play Generations & Siblings Ending the Game Afterword Nature & Nurture Child of Two Worlds Adventure Games: Tell Me About Your Character… Rise of Nations, Evolution of Ideas Chronicle Introduction What You Need to Play Setup Step 1: Your Chronicle Step 2: Bookends Step 3: Palette Step 4: First Pass Play Making Periods Making Events & The Anchor Making Scenes Afterword Focus vs Freedom: A Tighter Microscope Why Doesn’t the Period-Maker Create the Anchor? Echo Introduction What You Need to Play Make Factions Step 1: The Goal Step 2: The Opposition’s Goal Step 3: How Can You Change History? Step 4: Describe Factions & Future Make History Step 1: Big Picture Step 2: Bookends Step 3: Palette Step 4: First Pass Step 5: Second Pass Play Intervention (Event) Echo (Event) Period, Event or Scene Overwriting Changes: High Numbers Win Rules of Time Travel Marking Contradictions Update a Period Judgment Ending the Game Afterword No Status Quo Who Needs Time Travel? Echo, the Adventure Game Disco Must Die The Unexamined Life Experiments Reincarnation Divided History: Now & Then Parallel Histories Territory Not Time Journey Micro-Histories Threaded Events Mega-Periods Long Focus Afterword Leap of Faith A Different Future Thanks Playtesters Reference Sheet

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