Metal programming guide : tutorial and reference via Swift
Book information
Description
1. Introduction2. What is Metal?3. Your First Test Metal Application4. Under the Hood and Down the Pipeline5. Resource Objects: Buffers and Textures6. Graphics Rendering/Render Pipelines/State7. Deep Dive into Render Pipeline8. Deep Look at Metal API w/Example App9. Drawing with Values10. Metal and Scientific Programming11. Metal Shading Language12. Metal Performance Shaders13. Textures14. Translucency15. Introduction to Image Processing16. Rendering17. Advanced Metal Shader Optimization18. High Performance Metal (Best Practices)19. Tessellation20. Debugging and Stability
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