GURPS 4th edition. Infinite Worlds: Britannica-6
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http://www.sjgames.com/gurps/books/britannica-6/ GURPS Infinite Worlds: Britannica-6 Contents Introduction A Note on the Name Concept and Mood About the Author Chapter 1: The History of Britannica-6 The Divergence The Heirs of George III Charlotte and Leopold The Whig Revival Foreign Policy The Imperial Monarchy British India Craze-Driven Technology British Hegemony Other Western Nations France Prussia The Austrian Empire Italy Turkey vs. Russia The New England Secession The World by 1887 An Empire of Competition The Exile Game Confused Rivals The Prussian Threat Chapter 2: Geography and Society Common Social Patterns Class and Wealth Race and Nationality Progress! Crime, Law, and Enforcement The Heart of Empire King Leopold III The Aristocratic-Whig Alliance Rivalry and Engineering Continental Europe France Germany Austria The Mediterranean and Middle East The Americas Canada The New England Confederacy The United States Mexico Central and South America Asia India China Japan Africa The Cape The Prince Australia The Kelly Movement Chapter 3: Outworld Operations Infinity and Friends White Star Cultural Artifacts Gadgets, Weapons, and Medicines White Star's London Base Time Tours, Ltd. Centrum The Cabal Others Swagmen Other Homeline Criminals Reich-5 Chapter 4: Characters The World Conditions Tech Level Cultural Familiarity Social Status Control Ratings Equipment Legality Prejudices Outtime Visitors Useful Advantages and Skills Dangerous Problems Natives of Britannica-6 Adventuring Types Wealth Levels Advantages and Perks Disadvantages and Quirks Code of Honor Skills Chapter 5: Technology Weapons and Armor Guns Example Guns Melee Weapons Armor Automation Power Sources Transport Vehicle-Design Rule Considerations Armament Motor-Carriages Air Travel Aerostats Gliders Rail Travel Water Travel Sea Travel Canals and Rivers Other Transport Communications The Post Telegraphic Cables Radio-Telegraphy Towers Medicine Pharmacology Surgery Effective TL Other Techologies Chapter 6: Adventures on Britannica-6 Infinity Missions The General Position Justice Division Morale Division Nexus Oversight Security Division Communications Division Contact Division Intelligence Division Search and Rescue Technical Analysis ISWAT Sample Mission: The Decorations on the Channel Bridge Muster, Briefing, and Equipment Jacobov's Warehouse The Journey to Dover The Great Construction Site Mr. Dickens The Local Investigation The Disappearances The Anomaly Identifying the Problem Investigating from the Air The Bridge and the Monsters The Facts Resolution and Departure Under the Bridge The Newspaper Owen Costikyan Departure Local Adventurers and Informal Visitors International Intrigue Imperial Exploration Gone for a Soldier Heroic Engineering A Life of Crime Political Activism The Aristocratic Lifestyle Blood Games Formalizing the System Bibliography 3rd Edition GURPS Books Index
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