ENGLISH

Popular Music in the Nostalgia Video Game: The Way It Never Sounded

Book information

Publisher
Springer International Publishing;Palgrave Macmillan
Year
2019
ISBN
978-3-030-04280-6, 978-3-030-04281-3
Language
english
Format
PDF
Filesize
2 MB (1954135 bytes)
Series
Palgrave Studies in Audio-Visual Culture
Edition
1st ed.
Pages
XI, 165\173
Time added
2019-04-19 19:00:00

Description

This book looks at the uses of popular music in the newly-redefined category of the nostalgia game, exploring the relationship between video games, popular music, nostalgia, and socio-cultural contexts. History, gender, race, and media all make significant appearances in this interdisciplinary work, as it explores what some of the most critically acclaimed games of the past two decades (including both AAA titles like Fallout and BioShock, and more cult releases like Gone Home and Evoland) tell us about our relationship to our past and our future. Appropriated music is the common thread throughout these chapters, engaging these broader discourses in heterogeneous ways. This volume offers new perspectives on how the intersection between popular music, nostalgia, and video games, can be examined, revealing much about our relationship to the past and our hopes for the future. Front Matter ....Pages i-xi The Ghosts of Popular Music Past and Video Games Future (Andra Ivănescu)....Pages 1-28 Games on Media: Beyond Remediation (Andra Ivănescu)....Pages 29-74 Games on Society: Playable Anxieties (Andra Ivănescu)....Pages 75-108 Temporal Anomalies: Alternative Pasts and Alternative Futures (Andra Ivănescu)....Pages 109-143 Memories of Mediated Pasts and Hopes for Mediated Futures (Andra Ivănescu)....Pages 145-157 Back Matter ....Pages 159-165

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