The video games textbook: history, business, technology
Book information
Description
Content: CHAPTER 1 The First Video Games CHAPTER 2 Behind the Technology CHAPTER 3 The Second Generation CHAPTER 4 Early PC Gaming CHAPTER 5 The 8-bit Era CHAPTER 6 The 16-bit Era CHAPTER 7 Sex and Violence Take Center Stage CHAPTER 8 The 3D Era CHAPTER 9 Video Games Become Big Business CHAPTER 10 The Sixth Generation CHAPTER 11 The Rise of PC Gaming CHAPTER 12 The Seventh Generation CHAPTER 13 Military, Science, and Education Climb Aboard CHAPTER 14 Mobile and Casual Change the Game CHAPTER 15 Modern Console Gaming
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