ENGLISH

Entertainment Computing and Serious Games: International GI-Dagstuhl Seminar 15283, Dagstuhl Castle, Germany, July 5-10, 2015, Revised Selected Papers

Book information

Publisher
Springer International Publishing
Year
2016
ISBN
978-3-319-46151-9, 978-3-319-46152-6, 378-402-442-4
DOI
10.1007/978-3-319-46152-6
Language
english
Format
PDF
Filesize
59 MB (61632879 bytes)
Series
Lecture Notes in Computer Science 9970
Edition
1
Pages
VIII, 541\549
Time added
2016-11-20 09:00:00

Description

The aim of this book is to collect and to cluster research areas in the field of serious games and entertainment computing. It provides an introduction and gives guidance for the next generation of researchers in this field. The 18 papers presented in this volume, together with an introduction, are the outcome of a GI-Dagstuhl seminar which was held at Schloß Dagstuhl in July 2015.

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