Programming Interactivity
Book information
Description
Want to create rich interactive experiences with your artwork, designs, or prototypes, using electronics and programming? This is the place to start. Programming Interactivity helps you explore common themes in interactive art and design, including 2D and 3D graphics, sound, physical interaction, computer vision, geolocation, and more. No programming experience is required to get started. Learn the basics of programming and electronics with this book, and get working code samples you can use right away. You'll also find the background and technical information you need to design, program, build, and troubleshoot your own projects. The second edition brings you up-to-date on the latest versions of these three freely available tools created specifically for artists and designers: Processing, a Java-based programming language and environment for building projects on the desktop, Web, or mobile phones Arduino, a system that integrates a microcontroller prototyping board, development environment, and programming language for creating your own sensor and control hardware openFrameworks, a coding framework for designers and artists that uses the powerful C++ programming language
Similar books
Arduino w akcji
2014 · EPUB
Arduino w akcji
2014 · PDF
Common Property, the Golden Age, and Empire in Acts 2:42–47 and 4:32–35
2021 · PDF
Programming Interactivity A Designer's Guide to Processing, Arduino, and openFrameworks
2009 · PDF
Arduino in Action
2013 · PDF
Programming Interactivity, 2nd Edition: A Designer's Guide to Processing, Arduino, and openFrameworks
2012 · PDF
Flex 4 Cookbook: Real-world recipes for developing Rich Internet Applications
2010 · PDF
Programming Interactivity
2012 · PDF