ENGLISH

Beginning XNA 3.0 Game Programming: From Novice to Professional

Book information

Publisher
Apress
Year
2009
ISBN
978-1-4302-1817-3, 978-1-4302-1818-0
DOI
10.1007/978-1-4302-1818-0
Language
english
Format
PDF
Filesize
5 MB (5372237 bytes)
Edition
1
Pages
448\437
Orientation
yes
Scanned
yes
Time added
2013-10-20 02:54:10

Description

Would you like to create your own games, but never have the time to dig into the details of multimedia programming? Now you don't have to! XNA 3.0 makes it simple to create your own games, which will run on your PC and Xbox 360 console. Even if you don't know how to program at all, Beginning XNA 3.0 Game Programming: From Novice to Professional will teach you the basics of C# 2008 programming along the way. Don't get overwhelmed with details you don't need to know—just learn what you need to start creating your own games right now! This fast–paced introduction to XNA 3.0 and the C# language provides you with a quick–start guide to creating high–quality XNA games. You'll be introduced to the key concepts and ideas you need to know in a gradual fashion so that you master one concept before using it as a foundation for the next. Before long, you will have the skills to create smooth, professional–looking results in a range of gaming genres. By the end of the book, you will have constructed several working games and have an excellent knowledge base from which to investigate more advanced techniques.

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