Kobold Guide to Worldbuilding
Book information
Description
The Essential Elements for Building a World Roleplaying games and fantasy fiction are filled with rich and fascinating worlds: the Forgotten Realms, Glorantha, Narnia, R'lyeh, Middle-Earth, Barsoom, and so many more. It took startling leaps of imagination as well as careful thought and planning to create places like these: places that readers and players want to come back to again and again. Now, eleven of adventure gaming's top designers come together to share their insights into building worlds that gamers will never forget. Learn the secrets of designing a pantheon, creating a setting that provokes conflict, determining which historical details are necessary, and so much more. Take that creative leap, and create dazzling worlds of your own! Essays by Wolfgang Baur, Keith Baker, Monte Cook, Jeff Grubb, Scott Hungerford, David "Zeb" Cook, Chris Pramas, Jonathan Roberts, Michael A. Stackpole, Steve Winter, with an introduction by Ken Scholes. NOMINATED FOR TWO ENNIE AWARDS: Best Writing and Best RPG-Related Book Praise for Prior Kobold Design Guides "Highly recommended for gaming nerds everywhere." --CityBookReview.com "If you're an aspiring pro this book is a must. If you're a rules hacker like me, this stuff is solid gold." --Berin Kinsman, UncleBear Media "A fantastic collection ... A solid 5 star rating." --Joshua Guillion, AdventureAWeek.com "An amazing collection ... from some of the best designers and writers creating role-playing game material today." --Brian Fitzpatrick, BlogCritics.org The Kobold Guide to Worldbuilding Table of Contents Introduction What is Setting Design? Different Kinds of Worldbuilding Inside Out and Outside In How Real is Your World? Bringing History To Life Apocalypso: Gaming after the Fall Here Be Dragons How to Design a City-State,Tribe, or Nation They Do What Now? How to Make a High Magic World Worlds and Technology Why No Monotheism? Designing a Pantheon It’s a Mystery! How to Design a Guild, College, or Secret Society How to Write a World Bible Playing in Someone Else's Backyard The Limits of Design Contributor Bios
Similar books
Kobold Guide to Game Design, 2nd Edition
2019 · PDF
Complete Kobold Guide to Game Design
2012 · PDF
Jade Dragons and Hungry Ghosts (d20 System)
2001 · PDF
První, druhý a třetí list Jan°uv
2001 · PDF
The 1908 Olympics: The First London Games
2011 · EPUB
Blake. Wordsworth. Religion. (New Directions in Religion and Literature)
2011 · PDF
Fathers of Football
2015 · EPUB
Blake. Wordsworth. Religion.
2010 · PDF