ENGLISH

Advanced Intelligent Paradigms in Computer Games

Book information

Publisher
Springer-Verlag Berlin Heidelberg
Year
2007
ISBN
978-3-540-72704-0, 978-3-540-72705-7
DOI
10.1007/978-3-540-72705-7
Language
english
Format
PDF
Filesize
6 MB (6377831 bytes)
Series
Studies in Computational Intelligence 71
Edition
1
Pages
201\201
Orientation
yes
Scanned
yes
Time added
2013-08-01 04:00:00

Description

This book presents a sample of the most recent research concerning the application of computational intelligence techniques and internet technology in computer games. The contents include: COMMONS GAME in intelligent environmentAdaptive generation of dilemma-based interactive narrativesComputational intelligence in racing gamesEvolutionary algorithms for board game players with domain knowledgeThe ChessBrain projectElectronic market gamesEVE’s entropyCapturing player enjoyment in computer games This book is directed to researchers, practicing engineers/scientists and students.

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