Maya Feature Creature Creations (Graphics Series)
Book information
Description
Discover how to build commercial-quality, anatomy-based CG characters using Maya with "Maya Feature Creature Creations, Second Edition." In today's competitive entertainment market, animated movies and video games require superior graphics and realistic characters, making it imperative that 3D artists and designers master state-of-the-art software like Maya. With this book, you will learn all of the steps required to create a character, from concept to completion. Using step-by-step instructions and explanations, the book lays out a method for building anatomy-based, photo-realistic computer-generated characters with physicsdriven skin. The most up-to-date techniques and technology are presented, including how to create skin and muscle deformations, and how to rig your character without binding tools. You will also gain an understanding of how to work within a high-resolution pipeline. Insight and advice from a professional animator will help you troubleshoot along the way. "Maya Feature Creature Creations, Second Edition" provides you with all the skills and techniques needed to create your own fantastic, Hollywood-style creatures and characters.
Similar books
Mastering Autodesk Maya 2015: Autodesk Official Press
2014 · PDF
Mastering Autodesk Maya 2014: Autodesk Official Press
2013 · EPUB
Maya Studio Projects Photorealistic Characters
2011 · PDF
Mastering Autodesk Maya 2011
2010 · PDF
Maya Studio Projects Photorealistic Characters
2011 · EPUB
Maya Studio Projects: Dynamics
2009 · PDF
MySQL® Notes for Professionals book
2018 · PDF
MrExcel 2022: Boosting Excel
2022 · PDF