ENGLISH

Maya Feature Creature Creations (Graphics Series)

Book information

Year
2008
ISBN
1584505478, 9781584505471, 9781584506140
LCC
TR897.7 .P34 2008
Open Library ID
OL23396217M
Language
english
Format
PDF
Filesize
14 MB (14188661 bytes)
Edition
1
Pages
320\321
Time added
2011-06-04 13:46:07

Description

Discover how to build commercial-quality, anatomy-based CG characters using Maya with "Maya Feature Creature Creations, Second Edition." In today's competitive entertainment market, animated movies and video games require superior graphics and realistic characters, making it imperative that 3D artists and designers master state-of-the-art software like Maya. With this book, you will learn all of the steps required to create a character, from concept to completion. Using step-by-step instructions and explanations, the book lays out a method for building anatomy-based, photo-realistic computer-generated characters with physicsdriven skin. The most up-to-date techniques and technology are presented, including how to create skin and muscle deformations, and how to rig your character without binding tools. You will also gain an understanding of how to work within a high-resolution pipeline. Insight and advice from a professional animator will help you troubleshoot along the way. "Maya Feature Creature Creations, Second Edition" provides you with all the skills and techniques needed to create your own fantastic, Hollywood-style creatures and characters.

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