CHESS FOR BEGINNERS: The COMPLETE MANUAL to Quickly DOMINATE the GAME, Even if You Have Never Moved a Pawn Paperback
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Description
Brief Introduction Multiple Benefits Overview Diagrams Battlefield Army Bishop Knight Rook Queen Pawn and Special Move King and Special Move Conclusion Check and Checkmate Draw Additional Rules Notation Algebraic Notation Descriptive Notation Numeric Notation FEN Notation Elements of Tactics Battery Block Blockade Decoying Deflection Discovered Attack Fork and Double Attack Interference Overloading Pin Promotion Sacrifice Skewer Tempo Undermining X-Ray Zwischenzug Elements of Strategy Value Development Structure Space Center Defense Safety Exchange Initiative Material Position First move Infantry Structure Advanced Pawn Backward Pawn Isolated Pawn Passed Pawn Doubled Pawns Connected Pawns Hanging Pawns Chain Islands Wedge Stonewall Majority Phases of the Clash Opening Middlegame Endgame Initial Phase Open Games Semi-Open Games Closed Games Semi-Closed Games Flank Openings Irregular Openings Final Phase Elementary Endings Pawn Endings Minor Piece Endings Queen Endings Rook Endings Endings With No Pawns Mate Patterns Regulatory Game Government Regulation Moderation Touch-Move Rule Clock Time Recording Suspension Irregularities Elo System Awards Different Modalities Puzzles Heterodox chess History and Other Curiosities Origins and Evolution Modern Era Technology Tournaments Major Competitions Best of All Time Think Like a Champion Analyze To Win Deal With Defeat Practice Specific Terminology Score Sheets
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