ENGLISH

Story and Simulations for Serious Games: Tales from the Trenches

Book information

Publisher
Focal Press
Year
2006
ISBN
9780240807881, 9780240807881
Open Library ID
OL22382582M
Language
english
Format
PDF
Filesize
4 MB (4344521 bytes)
Pages
265\265
Library
demonoid.me
Time added
2011-04-11 19:55:47

Description

How to create a simulation where participants have a sense of freedom and personal control while still maintaining the structure necessary for an effective story is a difficult task indeed. This book examines how to create an engaging, effective story (necessary to teach participants), while relating practical considerations of building a simulation. It also looks at stories as classic ways of teaching and gathering knowledge and considers other theories of interactive narrative design such as synthetic story creation and management and participant-generated story experiences. It also discusses enabling technologies in artificial intelligence, synthetic characters design and development, speech recognition technology, 3D modelling, and the future of story-driven games. Story Driven Simulations reviews the existing efforts in this field as well as focusing on the recent efforts of Paramount Pictures and The Institute for Creative Technologies at the University of Southern California, where this expert author team created successful simulations for the U.S. Army, Department of Defense, as well as other educational simulations. *Learn to create a new kind of gaming experience that will broaden the audience for entertainment games and simulations by engaging game users at an emotional rather than a purely visceral level. *Learn to engage players in more memorable, effective experiences that can deal with far more complex and demanding skills such as management, leadership and crisis decision-making. *Features a unique mix of theory and application providing practical advice using real-world examples from recent military research and development projects

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