ENGLISH

Essential XNA Game Studio 2.0 Programming

Book information

Year
2008
ISBN
1598220551, 9781598220551
LCC
QA76.76.C672 P4775 2008
Open Library ID
OL12496142M
Language
english
Format
PDF
Filesize
2 MB (2527142 bytes)
Edition
1
Pages
552\552
Topic
Education
Scanned
yes
Time added
2011-06-04 13:46:07

Description

Essential XNA Game Studio 2.0 Programming provides both hobbyists and experienced programmers with the information they need to take advantage of Microsoft s powerful XNA Framework and XNA Game Studio to produce professional-level games for both the PC and the Xbox 360. Beginners learn the fundamentals of 2D game development, creating a complete top-down shooter. Intermediate and advanced users can jump right into 3D game development and create a version of the 3D game that takes advantage of hardware acceleration using High-Level Shader Language (HLSL). Learn how to: Build an input system to receive events from devices. Use the Microsoft Cross-Platform Audio Creation Tool (XACT) to integrate sounds and music into your game. Design difficulty systems to tailor your game to players with different skill levels. Create a multiplayer game using the networking features of the XNA Framework. Implement an achievement system to provide incentive for continued play of your game.

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