The Out-of-Home Immersive Entertainment Frontier: Expanding Interactive Boundaries in Leisure Facilities
Book information
Description
Digital Out of Home Entertainment is rather an arcane description for one of the fastest growing technology-sectors. These forms of interactive technology, often established on a 'pay per use' basis are transforming the customer experience in shops, cinemas, museums; almost any environment where consumers are congregating.Kevin Williams and Michael Mascioni's The Out of Home Interactive Entertainment Frontier provides a 'state of play' exploration of the successes, the emerging new applications and the strategies that inform them. The author interviewed nearly 70 leading executives from many familiar organisations in every arena of the consumer entertainments industry. the result is an essential guide for entertainment executives as well as those involved in retailing, the hotel industry, mobile communications, museums and heritage
Similar books
A License to Print Money
2016 · EPUB
The trains now departed: sixteen excursions into the lost delights of Britain's railways
2016 · EPUB
Steaming to Victory: How Britain's Railways Won the War
MOBI
Saving Time and Money for Work at Home Entrepreneurs
2014 · EPUB
Online Cash Building Strategies
2016 · EPUB
Mindfulness: Mindfulness for Beginners: How to Live in The Present, Stress and Anxiety Free (FREE Bonus Gift Included) (Mindfulness, Meditation, Buddhism, Zen)
2016 · AZW3
How to Join the Internet Marketing Revolution
2014 · EPUB
Galen Beknighted
EPUB