ENGLISH

Introduction to game analysis

Book information

Publisher
Routledge
Year
2015
ISBN
9780203794777, 020379477X
Language
english
Format
PDF
Filesize
1 MB (1427249 bytes)
Pages
289\289
Time added
2018-01-05 13:07:00

Description

"Game analysis allows us to understand games better, providing insight into the player-game relationship, the construction of the game, and its sociocultural relevance. As the field of game studies grows, videogame writing is evolving from the mere evaluation of gameplay, graphics, sound, and replayablity, to more reflective writing that manages to convey the complexity of a game and the way it is played in a cultural context. Introduction to Game Analysis serves as an accessible guide to analyzing games using strategies borrowed from textual analysis. Clara Fernández-Vara's concise primer provides instruction on the basic building blocks of game analysis--examination of context, content and reception, and formal qualities--as well as the vocabulary necessary for talking about videogames' distinguishing characteristics. Examples are drawn from a range of games, both digital and non-digital--from Bioshock and World of Warcraft to Monopoly--and the book provides a variety of exercises and sample analyses, as well as a comprehensive ludography and glossary"--  Read more... 1. The whys and wherefores of game analysis -- 2. Preparing for the analysis -- 3. Areas of analysis 1 : context -- 4. Areas of analysis 2 : game overview -- 5. Areas of analysis 3 : formal elements -- 6. Writing the analysis -- 7. Wrapping things up.

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