ENGLISH

WebGL: Up and Running: Building 3D Graphics for the Web

Book information

Publisher
O'Reilly Media
Year
2012
ISBN
978-1-4493-2357-8
Language
english
Format
PDF
Filesize
26 MB (26982818 bytes)
Pages
230\231
Time added
2016-06-29 18:00:00

Description

Get a quick introduction to WebGL, the new standard for 3D rendering on the Web and a member of HTML5's family of technologies. With this hands-on guide, you'll learn essential WebGL development and production concepts, using the JavaScript 3D engine Three.js. At the end of the book, you'll put everything together and build a full 3D application with WebGL. You don't have to be a game development wizard or have 3D graphics experience to get started. If you use HTML, CSS, and JavaScript - and have familiarity with JQuery and Ajax - this book will help you gain a working knowledge of WebGL through clear and simple examples.

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