ENGLISH

Beginning iOS6 Games Development

Book information

Publisher
Apress
Year
2012
ISBN
9781430244226, 9781430244233
Language
english
Format
PDF
Filesize
17 MB (17902955 bytes)
Edition
1
Pages
368\350
Time added
2020-08-30 06:11:09

Description

Game apps on iPhone and now The New iPad remain one of the most popular type of apps in the Apple iTunes App Store. Does Angry Birds ring a bell? Now, you can learn to build game apps for the iPhone 5 and The New iPad using the new iOS 6 SDK. Beginning iOS 6 Games Development provides a clear path for you to learn and create iPhone and iPad game apps using the iOS 6 SDK platform. You'll learn how to use the core classes to create rich and dynamic games apps, including graphics, animations, and sound. The latest version of Xcode 4.5 will be used in parts of the book to guide you along the way of building your iPhone or iPad game apps. Other topics include iOS 6 game apps development with the newest iOS Game Center update, persisting user data, and designing a compelling user experience. After reading this book, you'll come away with the skills and techniques for building a game app, top to bottom, that could perhaps even be sold on the Apple iTunes App Store. *** NOTE: This book is an update of Beginning iOS 5 Games Development (ISBN-13: 978-1430237105) and Beginning iPhone Games Development (ISBN-10: 1430225998). Front Matter....Pages i-xix A Simple First Game....Pages 1-9 Setting up Your Game Project....Pages 11-35 Explore the Game Application Life Cycle....Pages 37-65 Quickly Build an Input-Driven Game....Pages 67-95 Quickly Build a Frame-by-Frame Game....Pages 97-129 Create Your Characters: Game Engine, Image Actors, and Behaviors....Pages 131-158 Build Your Game: Vector Actors and Particles....Pages 159-183 Building Your Game: Understanding Gestures and Movements....Pages 185-219 Game Center and Social Media....Pages 221-241 Monetizing via the Apple App Store....Pages 243-257 Add Sound to Your Game....Pages 259-271 A Completed Game: Belt Commander....Pages 273-304 Physics!....Pages 305-319 Back Matter....Pages 321-346

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