DOOM: SCARYDARKFAST
Book information
Description
In December 1993, gaming changed forever. id Software's seminal shooter DOOM was released, and it shook the foundations of the medium. Daniel Pinchbeck brings together the complete story of DOOM for the first time. This book takes a look at the early days of first-person gaming and the video game studio system. It discusses the prototypes and the groundbreaking technology that drove the game forward and offers a detailed analysis of gameplay and level design. Pinchbeck also examines DOOM's contributions to wider gaming culture, such as online multiplay and the modding community, and the first-person gaming genre, focusing on DOOM's status as a foundational title and the development of the genre since 1993. Pinchbeck draws extensively from primary data: from the game itself, from the massive fan culture surrounding the title, and from interviews with the developers who made it. This book is not only the definitive work on DOOM but a snapshot of a period of gaming history, a manifesto for a development ethos, and a celebration of game culture at its best.
Similar books
The Routledge Companion to Video Game Studies
2013 · PDF
Games, Learning, and Society: Learning and Meaning in the Digital Age
2012 · PDF
Video Games and Social Competence
2014 · PDF
Myst and Riven: The World of the D'ni
2011 · EPUB
Silent Hill: The Terror Engine
2012 · EPUB
Dungeons & Dreamers: A Story of How Computer Games Created a Global Community
2014 · EPUB
Vintage Game Consoles: An Inside Look at Apple, Atari, Commodore, Nintendo, and the Greatest Gaming Platforms of All Time
2014 · PDF
EXCEL 2023 CRASH COURSE: Master Excel 2023 With This Complete Crash Course In 7 Days
2022 · EPUB