ENGLISH

Mathematics for Game Developers

Book information

Publisher
Course Technology PTR
Year
2004
ISBN
1-59200-038-X, 9781592000388
ASIN
B000N773CS
Open Library ID
OL8859381M
Language
english
Format
PDF
Filesize
15 MB (15539285 bytes)
Series
Game Development
Edition
1
Pages
648\649
Library
ihtik
Time added
2009-07-20 05:12:22

Description

Mathematics for Game Developers is just that—a math book designed specifically for the game developer, not the mathematician. As a game developer, you know that math is a fundamental part of your programming arsenal. In order to program a game that goes beyond the basics, you must first master concepts such as matrices and vectors. In this book, you will find some unique solutions for dealing with real problems you’ll face when programming many types of 3D games. Not only will you learn how to solve these problems, you’ll also learn why the solution works, enabling you to apply that solution to other problems. You’ll also learn how to leverage software to help solve algebraic equations. Through numerous examples, this book clarifies how mathematical ideas fit together and how they apply to game programming.

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