ENGLISH

Transactions on Computational Science XII: Special Issue on Cyberworlds

Book information

Publisher
Springer-Verlag Berlin Heidelberg
Year
2011
ISBN
9783642223358, 9783642223365
Language
english
Format
PDF
Filesize
13 MB (13315391 bytes)
Series
Lecture Notes in Computer Science 6670 : Transactions on Computational Science
Edition
1
Pages
279\289
Time added
2020-08-30 06:11:09

Description

The LNCS journal Transactions on Computational Science reflects recent developments in the field of Computational Science, conceiving the field not as a mere ancillary science but rather as an innovative approach supporting many other scientific disciplines. The journal focuses on original high-quality research in the realm of computational science in parallel and distributed environments, encompassing the facilitating theoretical foundations and the applications of large-scale computations and massive data processing. It addresses researchers and practitioners in areas ranging from aerospace to biochemistry, from electronics to geosciences, from mathematics to software architecture, presenting verifiable computational methods, findings, and solutions and enabling industrial users to apply techniques of leading-edge, large-scale, high performance computational methods. The 12th issue of the Transactions on Computational Science journal, edited by Alexei Sourin and Olga Sourina, is devoted to the topic of cyberworlds. The 13 papers in the volume constitute revised and extended versions of a selection of contributions presented at CW 2010, the 20th International Conference on Cyberworlds, held in Singapore in October 2010. The selected papers span the areas of tangible interfaces, emotion recognition, haptic modeling, decision making under uncertainty, reliability measures, use of biometrics for avatar recognition, cybernavigation, multiuser virtual environments, spatial data sampling, web visualization, and interactive character animation system design. Front Matter....Pages - Bridging Digital and Physical Worlds Using Tangible Drag-and-Drop Interfaces....Pages 1-18 Puppet Playing: An Interactive Character Animation System with Hand Motion Control....Pages 19-35 Reconstructing Multiresolution Mesh for Web Visualization Based on PDE Resampling....Pages 36-55 On the Development of a Talking Head System Based on the Use of PDE-Based Parametic Surfaces....Pages 56-77 Real-Time Spatial and Depth Upsampling for Range Data....Pages 78-97 Six Degree-of-Freedom Haptic Rendering for Biomolecular Docking....Pages 98-117 Design of a Multiuser Virtual Trade Fair Using a Game Engine....Pages 118-139 Applying Biometric Principles to Avatar Recognition....Pages 140-158 Range Based Cybernavigation in Natural Known Environments....Pages 159-182 Generating Situation Awareness for Time Critical Decision Making....Pages 183-205 HumDPM: A Decision Process Model for Modeling Human-Like Behaviors in Time-Critical and Uncertain Situations....Pages 206-230 Group-Agreement as a Reliability Measure for Witness Recommendations in Reputation-Based Trust Protocols....Pages 231-255 Real-Time EEG-Based Emotion Recognition and Its Applications....Pages 256-277 Back Matter....Pages -

Similar books