ENGLISH

Intro to Java programming, brief version

Book information

Publisher
Pearson
Year
2014
ISBN
9781292078571, 129207857X
Language
english
Format
PDF
Filesize
108 MB (113429957 bytes)
Edition
10
Pages
\802
Time added
2020-06-09 08:16:35

Description

Cover Title Copyright Brief Contents Contents Chapter 1 Introduction to Computers, Programs,and Java 1.1 Introduction 1.2 What Is a Computer? 1.3 Programming Languages 1.4 Operating Systems 1.5 Java, the World Wide Web, and Beyond 1.6 The Java Language Specification, API, JDK, and IDE 1.7 A Simple Java Program 1.8 Creating, Compiling, and Executing a Java Program 1.9 Programming Style and Documentation 1.10 Programming Errors 1.11 Developing Java Programs Using NetBeans 1.12 Developing Java Programs Using Eclipse Chapter 2 Elementary Programming 2.1 Introduction 2.2 Writing a Simple Program 2.3 Reading Input from the Console 2.4 Identifiers 2.5 Variables 2.6 Assignment Statements and Assignment Expressions 2.7 Named Constants 2.8 Naming Conventions 2.9 Numeric Data Types and Operations 2.10 Numeric Literals 2.11 Evaluating Expressions and Operator Precedence 2.12 Case Study: Displaying the Current Time 2.13 Augmented Assignment Operators 2.14 Increment and Decrement Operators 2.15 Numeric Type Conversions 2.16 Software Development Process 2.17 Case Study: Counting Monetary Units 2.18 Common Errors and Pitfalls Chapter 3 Selections 3.1 Introduction 3.2 boolean Data Type 3.3 if Statements 3.4 Two-Way if-else Statements 3.5 Nested if and Multi-Way if-else Statements 3.6 Common Errors and Pitfalls 3.7 Generating Random Numbers 3.8 Case Study: Computing Body Mass Index 3.9 Case Study: Computing Taxes 3.10 Logical Operators 3.11 Case Study: Determining Leap Year 3.12 Case Study: Lottery 3.13 switch Statements 3.14 Conditional Expressions 3.15 Operator Precedence and Associativity 3.16 Debugging Chapter 4 Mathematical Functions, Characters,and Strings 4.1 Introduction 4.2 Common Mathematical Functions 4.3 Character Data Type and Operations 4.4 The String Type 4.5 Case Studies 4.6 Formatting Console Output Chapter 5 Loops 5.1 Introduction 5.2 The while Loop 5.3 The do-while Loop 5.4 The for Loop 5.5 Which Loop to Use? 5.6 Nested Loops 5.7 Minimizing Numeric Errors 5.8 Case Studies 5.9 Keywords break and continue 5.10 Case Study: Checking Palindromes 5.11 Case Study: Displaying Prime Numbers Chapter 6 Methods 6.1 Introduction 6.2 Defining a Method 6.3 Calling a Method 6.4 void Method Example 6.5 Passing Arguments by Values 6.6 Modularizing Code 6.7 Case Study: Converting Hexadecimals to Decimals 6.8 Overloading Methods 6.9 The Scope of Variables 6.10 Case Study: Generating Random Characters 6.11 Method Abstraction and Stepwise Refinement Chapter 7 Single-Dimensional Arrays 7.1 Introduction 7.2 Array Basics 7.3 Case Study: Analyzing Numbers 7.4 Case Study: Deck of Cards 7.5 Copying Arrays 7.6 Passing Arrays to Methods 7.7 Returning an Array from a Method 7.8 Case Study: Counting the Occurrences of Each Letter 7.9 Variable-Length Argument Lists 7.10 Searching Arrays 7.11 Sorting Arrays 7.12 The Arrays Class 7.13 Command-Line Arguments Chapter 8 Multidimensional Arrays 8.1 Introduction 8.2 Two-Dimensional Array Basics 8.3 Processing Two-Dimensional Arrays 8.4 Passing Two-Dimensional Arrays to Methods 8.5 Case Study: Grading a Multiple-Choice Test 8.6 Case Study: Finding the Closest Pair 8.7 Case Study: Sudoku 8.8 Multidimensional Arrays Chapter 9 Objects and Classes 9.1 Introduction 9.2 Defining Classes for Objects 9.3 Example: Defining Classes and Creating Objects 9.4 Constructing Objects Using Constructors 9.5 Accessing Objects via Reference Variables 9.6 Using Classes from the Java Library 9.7 Static Variables, Constants, and Methods 9.8 Visibility Modifiers 9.9 Data Field Encapsulation 9.10 Passing Objects to Methods 9.11 Array of Objects 9.12 Immutable Objects and Classes 9.13 The Scope of Variables 9.14 The this Reference Chapter 10 Object-Oriented Thinking 10.1 Introduction 10.2 Class Abstraction and Encapsulation 10.3 Thinking in Objects 10.4 Class Relationships 10.5 Case Study: Designing the Course Class 10.6 Case Study: Designing a Class for Stacks 10.7 Processing Primitive Data Type Values as Objects 10.8 Automatic Conversion between Primitive Types and Wrapper Class Types 10.9 The BigInteger and BigDecimal Classes 10.10 The String Class 10.11 The StringBuilder and StringBuffer Classes Chapter 11 Inheritance and Polymorphism 11.1 Introduction 11.2 Superclasses and Subclasses 11.3 Using the super Keyword 11.4 Overriding Methods 11.5 Overriding vs. Overloading 11.6 The Object Class and Its toString() Method 11.7 Polymorphism 11.8 Dynamic Binding 11.9 Casting Objects and the instanceof Operator 11.10 The Object’s equals Method 11.11 The ArrayList Class 11.12 Useful Methods for Lists 11.13 Case Study: A Custom Stack Class 11.14 The protected Data and Methods 11.15 Preventing Extending and Overriding Chapter 12 Exception Handling and Text I/O 12.1 Introduction 12.2 Exception-Handling Overview 12.3 Exception Types 12.4 More on Exception Handling 12.5 The finally Clause 12.6 When to Use Exceptions 12.7 Rethrowing Exceptions 12.8 Chained Exceptions 12.9 Defining Custom Exception Classes 12.10 The File Class 12.11 File Input and Output 12.12 Reading Data from the Web 12.13 Case Study: Web Crawler Chapter 13 Abstract Classes and Interfaces 13.1 Introduction 13.2 Abstract Classes 13.3 Case Study: the Abstract Number Class 13.4 Case Study: Calendar and GregorianCalendar 13.5 Interfaces 13.6 The Comparable Interface 13.7 The Cloneable Interface 13.8 Interfaces vs. Abstract Classes 13.9 Case Study: The Rational Class 13.10 Class Design Guidelines Chapter 14 JavaFX Basics 14.1 Introduction 14.2 JavaFX vs Swing and AWT 14.3 The Basic Structure of a JavaFX Program 14.4 Panes, UI Controls, and Shapes 14.5 Property Binding 14.6 Common Properties and Methods for Nodes 14.7 The Color Class 14.8 The Font Class 14.9 The Image and ImageView Classes 14.10 Layout Panes 14.11 Shapes 14.12 Case Study: The ClockPane Class Chapter 15 Event-Driven Programming and Animations 15.1 Introduction 15.2 Events and Event Sources 15.3 Registering Handlers and Handling Events 15.4 Inner Classes 15.5 Anonymous Inner Class Handlers 15.6 Simplifying Event Handling Using Lambda Expressions 15.7 Case Study: Loan Calculator 15.8 Mouse Events 15.9 Key Events 15.10 Listeners for Observable Objects 15.11 Animation 15.12 Case Study: Bouncing Ball Chapter 16 JavaFX UI Controls and Multimedia 16.1 Introduction 16.2 Labeled and Label 16.3 Button 16.4 CheckBox 16.5 RadioButton 16.6 TextField 16.7 TextArea 16.8 ComboBox 16.9 ListView 16.10 ScrollBar 16.11 Slider 16.12 Case Study: Developing a Tic-Tac-Toe Game 16.13 Video and Audio 16.14 Case Study: National Flags and Anthems Chapter 17 Binary I/O 17.1 Introduction 17.2 How Is Text I/O Handled in Java? 17.3 Text I/O vs. Binary I/O 17.4 Binary I/O Classes 17.5 Case Study: Copying Files 17.6 Object I/O 17.7 Random-Access Files Chapter 18 Recursion 18.1 Introduction 18.2 Case Study: Computing Factorials 18.3 Case Study: Computing Fibonacci Numbers 18.4 Problem Solving Using Recursion 18.5 Recursive Helper Methods 18.6 Case Study: Finding the Directory Size 18.7 Case Study: Tower of Hanoi 18.8 Case Study: Fractals 18.9 Recursion vs. Iteration 18.10 Tail Recursion Appendix A Java Keywords Appendix B The ASCII Character Set Appendix C Operator Precedence Chart Appendix D Java Modifiers Appendix E Special Floating-Point Values Appendix F Number Systems Appendix G Bitwise Operations Appendix H Regular Expressions Appendix I Enumerated Types Index Symbols A B C D E F G H I J K L M N O P Q R S T U V W

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