Blender for Dummies
Book information
Description
Content: Introduction. Part I: Wrapping Your Brain Around Blender. Chapter 1: Discovering Blender. Chapter 2: Understanding How Blender Thinks. Chapter 3: Getting Your Hands Dirty Working in Blender. Chapter 4: Working in Edit Mode and Object Mode. Part II: Creating Detailed 3D Scenes. Chapter 5: Creating Anything You Can Imagine with Meshes. Chapter 6: Using Blender's Non-Mesh Primitives. Chapter 7: Changing that Boring Gray Default Material. Chapter 8: Giving Models Texture. Chapter 9: Lighting and Environment. Part III: Get Animated! Chapter 10: Animating Objects. Chapter 11: Rigging: The Art of Building an Animatable Puppet. Chapter 12: Animating Object Deformations. Chapter 13: Letting Blender Do the Work for You. Part IV: Sharing Your Work with the World. Chapter 14: Exporting and Rendering Scenes. Chapter 15: Compositing and Editing. Part V: The Part of Tens. Chapter 16: Ten Problems for New Users in Blender (and Ways around Them). Chapter 17: Ten Tips for Working More Effectively in Blender. Appendix: About the CD. Bonus Chapter: Ten Excellent Community Resources. Index.
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