ENGLISH

OpenGL SuperBible: Comprehensive Tutorial and Reference

Book information

Publisher
Addison-Wesley Professional
Year
2015
ISBN
9780672337475, 0672337479
Language
english
Format
EPUB
Filesize
37 MB (39309760 bytes)
Edition
7
Pages
880\0
Topic
Computers
Time added
2015-07-26 20:33:07

Description

OpenGL® SuperBible, Seventh Edition, is the definitive programmer’s guide, tutorial, and reference for OpenGL 4.5, the world’s leading 3D API for real-time computer graphics. The best introduction for any developer, it clearly explains OpenGL’s newest APIs; key extensions; shaders; and essential, related concepts. You’ll find up-to-date, hands-on guidance for all facets of modern OpenGL development—both desktop and mobile.This revised and updated edition introduces many new OpenGL 4.5 features, including important ARB and KHR extensions that are now part of the standard. It thoroughly covers the latest Approaching Zero Driver Overhead (AZDO) performance features, and demonstrates key enhancements with new example applications.Coverage includes: - A practical introduction to real-time 3D graphics, including foundational math - Core techniques for rendering, transformations, and texturing Shaders and the OpenGL Shading Language (GLSL) in depth - Vertex processing, drawing commands, primitives, fragments, and framebuffers - Compute shaders: harnessing graphics cards for more than graphics - Pipeline monitoring and control - Managing, loading, and arbitrating access to data - Building larger applications and deploying them across platforms - Advanced rendering: light simulation, artistic and non-photorealistic effects, and more - Reducing CPU overhead and analyzing GPU behavior - Supercharging performance with persistent maps, bindless textures, and fine-grained synchronization - Preventing and debugging errors - New applications: texture compression, text drawing, font rendering with distance fields, high-quality texture filtering, and OpenMP

Similar books