GURPS Classic: In Nomine
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http://www.sjgames.com/gurps/books/in-nomine/ About GURPS About In Nomine Introduction Page References 1. The Symphony 2. Characters Character Types Celestials Pronouns in In Nomine Celestial Form Vessels and Hosts Hearts "Temps" and Orphans Starting Wealth for Celestials Sex and the Single Celestial Variant Starting Point Values Humans Celestial Character Creation Checklist Aware Humans Human Souls Truly Unusual Characters More Than Human Spirits Advantages, Disadvantages, and Skills Advantages Disadvantages Skills New Advantages New Disadvantages New Enhancements New Limitations New Skills Celestial Character Creation Summary 3. Choirs and Bands Instruments of Heaven Angels and Their Colas: An Abstract Exercise Chiors of Angels Seraphim - The Most Holy Seraph Choir Summary Seraph Dissonance The Seraph Resonance Cherubim - The Guardians Cherub Choir Summary The Cherub Resonance Cherub Dissonance Ofanim - The Wheels Ofanite Choir Summary The Ofanite Resonance Ofanite Dissonance Elohim - The Powers The Elohite Resonance Elohite Dissonance Elohite Choir Summary Malakim - The Virtues Malakite Dissonance The Malakite Resonance Malakite Choir Summary Kyriotates - The Dominations Kyriotate Choir Summary Kyriotate Dissonance The Kyriotate Resonance Mercurians - The Friends of Man Mercurian Dissonance Mercurian Choir Summary The Grigori - The Watchers The Mercurian Resonance Grigori Choir Summary The Eighth Choir and Free Will Grigori Dissonance Bands of Demons The Grigori Resonance Fallen Grigori Balseraphs - The Liars Instruments of Hell Balseraph Band Summary The Balseraph Resonance Balseraph Dissonance Djinn - The Stalkers Djinn Dissonance Djinn Band Summary The Djinn Resonance Calabim - The Destroyers Demons and Their Driving Calabite Dissonance The Calabite Resonance Calabite Band Summary The Habbalite Resonance Habbalah - The Punishers Habbalite Dissonance Habbalite Band Summary Lilim - The Tempters Lilim Dissonance The Lilim Resonance Redemption for Lilim Lilim Band Summary Shedim - The Corruptors The Shedite Resonance Shedite Band Summary Shedite Dissonance Impudites - The Takers Impudite Band Summary The Impudite Resonance Impudite Dissonance Angels and Impudites 4. Superiors Archangels and Demon Princes Describing the Superiors God Lucifer The Devil’s Favor Superior Abilities Superior Limitations Universal Superior Invocation Modifiers Dire Enemies The Superiors Archangels Blandine, Archangel of Dreams David, Archangel of Stone Dominic, Archangel of Judgment Eli, Archangel of Creation Gabriel, Archangel of Fire Janus, Archangel of the Wind Jean, Archangel of Lightning Jordi, Archangel of Animals Laurence, Archangel of the Sword Marc, Archangel of Trade Michael, Archangel of War Novalis, Archangel of Flowers Yves, Archangel of Destiny Demon Princes Andrealphus, Prince of Lust Asmodeus, Prince of the Game Baal, Prince of the War Beleth, Princess of Nightmares Belial, Prince of Fire Haagenti, Prince of Gluttony Kobal, Prince of Dark Humor Kronos, Prince of Fate Lilith, Princess of Freedom Malphas, Prince of Factions Nybbas, Prince of the Media Saminga, Prince of Death Valefor, Prince of Theft Vapula, Prince of Technology 5. On Being Celestial Perciving the Symphony Essence Detecting a Disturbance Additive Disturbance Resonance Mechanics Opposing Resonance Resonance Modifiers Table Celestial Health Aging Illness Healing Injury and Death Heat and Cold Damage and the Symphony Air, Food, Water, Poisons, and Drugs Fatigue and Sleep Combat Corporeal Combat Ethereal/Mind Combat Optional Rule: Advantages in Ethereal Combat Celestial Combat in the Marches Celestial Combat Optional Rule: Advantages in Celestial Combat Injury and Death Dissonance Dissonance Mechanics Failure and Intervention on Dissonance Rolls Predestination: Fate and Destiny Falling Joining Hell The Path to Redemption Losing Dissonance The Redeemed Yo-yos Dischord Removing Geases Intervention d666 Intervention Examples 111 and 666 Resources 6. Songs & Artifacts Songs Performing Songs Group Performances: Choruses and Themes Virtuosos Discovering Songs Conversion Note Song List Affinity Artifacts Attraction Charm Dreams Entropy Form Harmony Healing Light Motion Numinous Corpus (Corporeal) Possession (Celestial) Projection Shields Thunder (Corporeal) Tongues Transferral Artifacts Creating Artifacts Identifying Artifacts Corporeal Artifacts Ethereal Artifacts Artifact Features Celestial Artifacts Sample Talismans Sample Relics Sorcery Alternative Sorcery from GURPS Voodoo Summon Demon 7. Realms The Three Realms The Corporeal - The Earth The Ethereal - The Marches Lucid Dreamers Ethereal Spirits Ethereal Forms Celestials in the Marches The Celestial - Heaven and Hell Celestial Form The Vale of Dreams Heartless and Bodiless Kyriotates with Vessels Heaven Ascending to the Celestial Plane Cathedrals Returning to the Corporeal Plane Empty Cathedrals Hell Angels in Hell Principalities Death After Death: How You’ll Suffer in Hell Demons in Heaven Tethers Limbo Going to Limbo What to Do in Limbo Word From Outside Getting Out Essence Costs for Vessels 8. The In Nomine Campaign The Concert Planning a Game Canon Doubt and Uncertainty Optional Rules Magic, Psi, and Superpowers in In Nomine Mixed Genres Campaign Styles The Players Realism Humor Mixing It Up Soloists Chain of Command The Composition The Setup Small Groups The Program Motifs Celestial Cooperation Encountering the Word-Bound The Reviews Typical Punishments Typical Rewards 9. In Nomine Conversions Characters Characteristics Forces Additional Detail Attunements and Distinctions Skills Unused Character Points Converting GURPS Characters to In Nomine Converting Superiors Rules Conversions Discord Other Resources Magic and Psi in In Nomine Resonance Results Glossary Bibliography Index
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