Storytelling for virtual reality: methods and principles for crafting immersive narratives
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Cover Title Copyright Contents Acknowledgments Foreword 1 A New Reality and How We Got Here Spotlight on Directing: Storytelling in VR through Cinematic Directing A Conversation with Jessica Brillhart, Principal Filmmaker for VR at Google Spotlight on Cameras: Storytelling in VR through the Lens A Conversation with Paul Meyhoefer, VP JK Imaging/Kodak 2 A Stone Bridge Covered in Microchips Spotlight on Gaming: Storytelling in VR through Video Games A Conversation with Brian Allgeier, VR Game Designer, Insomniac Games 3 Science and Technology behind Storytelling Spotlight on VR Science and Storytelling: Storytelling through Data and Neurology A Conversation with Dr. Carolina Cruz-Neira, Director of the Emerging Analytics Center, the University of Arkansas, Little Rock Spotlight on Story: Storytelling at the Oculus Story Studio A Conversation with Jessica Shamash, Producer, and Pete Billington, Immersive Storyteller 4 Storytelling Principles for Immersive Space Spotlight on Immersive Theater: Storytelling through Immersion A Conversation with Noah Nelson, Creator and Host of No Proscenium Podcast 5 Designing an Immersive Narrative Spotlight on New Frontiers: A Master Storyteller A Conversation with Chris Milk, Founder and CEO, Within Spotlight on Ethics: Considerations for VR Storytelling A Conversation with Steve Peters, Experience Designer, Host of StoryForward Podcast and CCO of Mo Mimes Media Exercises 6 Characters in VR Spotlight on Acting: Storytelling through Drama in Immersive Experiences A Conversation with Keight Leighn, Actress Exercises 7 Creating Narrative Structures Spotlight on Visualization: Cinematic Storytelling in VR A Conversation with Chris Edwards, Founder, Chief Production Officer, and CEO, The Third Floor Spotlight on Narrative: Fiction Versus Nonfiction Storytelling A Conversation with Steve Peters, Experience Designer, Host of StoryForward Podcast and CCO of Mo Mimes Media Exercises 8 Theory in Practice: Interviews and Case Studies The Storytellers Interview: Rob Bredow, Chief Technology Officer, LucasFilm Interview: Tye Sheridan and Nikola Todorovic, Creators of Aether Inc. Case Study: Baobab VR Studios Interview: Sarah Hill, CEO and Chief Storyteller, StoryUp The Technologists and Producers Interview: Jonathan Krusell, Google Daydream Producer Interview: Robyn Tong Gray and Andrew Goldstein, Founders, Otherworld Interactive Case Study: Light Sail VR Interview: Tai Crosby, Founder and CEO, SilVR Thread Interview: Adam Orth, Creative Director, Three One Zero The Artists Interview: Angela Haddad, VR Artist and Producer Interview: Annie Lesser, Immersive Theater Director Case Study: Jaunt Studios and the Invisible VR Series Interview: Mark Cordell Holmes, Art Director, Pixar The Visionaries Interview: Larry Rosenthal, VR Pioneer and Producer Interview: Paul Debevec, Senior Staff Engineer, Google VR Case Study: Lucy VR series Interview: Brian Rose, Google VR Team, Community and Outreach Interview: Ted Schilowitz, Futurist, 20th Century Fox Studios Glossary Index About the Author
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