Getting Started With Arduino: The Open Source Electronics Prototyping Platform (Make)
Book information
Description
Arduino is the open source electronics prototyping platform that is the heart of the Maker world. This thorough introduction, updated for the latest Arduino IDE release and the new ARM-based boards, helps you start prototyping right away. From obtaining the required components to putting the final touches on your project, all the information you need is here! Getting started with the Arduino is a snap! To use the introductory examples in this guide, all you need is an Arduino Uno or Nano, along with a USB cable and an LED. The easy-to-use, free Arduino development environment runs on Mac, Windows, and Linux. Join hundreds of thousands of hobbyists who have discovered this incredible (and educational) platform. In Getting Started with Arduino, you will learn about: Interaction design and physical computingThe Arduino board and its software environmentBasics of electricity and electronicsPrototyping on a solderless breadboardDrawing a schematic diagramUsing the Cloud IDE and the new Arduino IoT CloudBuilding a custom plant-watering systemMaking a WiFi-enabled internet fistbump Written by Massimo Banzi, the co-founder of Arduino and Michael Shiloh, Arduino educational lead. Cover Copyright Table of Contents Preface to the 4th Edition Preface Acknowledgments for Massimo Banzi Acknowledgments for Michael Shiloh Conventions Used in This Book Using Code Examples O’Reilly Online Learning How to Contact Us Chapter 1. Introduction Intended Audience What Is Interaction Design? What Is Physical Computing? Chapter 2. The Arduino Way Prototyping Tinkering We Love Junk! Hacking Toys Collaboration Chapter 3. The Arduino Platform The Arduino Hardware The Software Integrated Development Environment (IDE) Installing Arduino on Your Computer Installing the IDE: MacOS Configuring the Drivers: MacOS Port Identification: MacOS Installing the IDE: Windows Configuring the Drivers: Windows Port Identification: Windows Installing the IDE: Linux Configuring the Drivers: Linux Granting Permission on the Serial Ports: Linux Chapter 4. Really Getting Started with Arduino Anatomy of an Interactive Device Sensors and Actuators Blinking an LED Pass Me the Parmesan Arduino Is Not for Quitters Real Tinkerers Write Comments The Code, Step by Step What We Will Be Building What Is Electricity? Using a Pushbutton to Control the LED How Does This Work? One Circuit, a Thousand Behaviours Chapter 5. Advanced Input and Output Trying Out Other On/Off Sensors Homemade (DIY) Switches Controlling Light with PWM Use a Light Sensor Instead of the Pushbutton Analogue Input Try Other Analogue Sensors Serial Communication Driving Bigger Loads (Motors, Lamps, and the Like) Complex Sensors The Arduino Alphabet Chapter 6. Processing with an Arduino Lamp Planning Coding Assembling the Circuit Here’s How to Assemble It Chapter 7. The Arduino Cloud Chapter 8. Automatic Garden-Irrigation System Planning Testing the Real Time Clock (RTC) Testing the Relays Electronic Schematic Diagrams Testing the Temperature and Humidity Sensor Coding Setting the On and Off Times Assembling the Circuit Laying Out Your Project on the Proto Shield Things to Try on Your Own Irrigation Project Shopping List Chapter 9. The Arduino ARM Family What’s the difference between AVR and ARM? What difference does 32 bits really make? What’s the difference between a microcontroller and a microprocessor? Which is better: AVR or ARM? Introducing the Arduino ARM based boards The Nano and MKR footprints Chapter 10. Talking to the internet with ARM: An Internet Connected “Fistbump” An internet connected “fistbump” Introducing MQTT: the Message Queueing Telemetry Transfer protocol Internet Connected Fistbump: The hardware Internet Connected Fistbump: MQTT Broker on Shiftr.io Chapter 11. Troubleshooting Understanding Simplification and Segmentation Exclusion and Certainty Testing the Arduino Board Testing Your Breadboarded Circuit Isolating Problems Problems Installing Drivers on Windows Problems with the IDE on Windows Identifying the Arduino COM Port on Windows Other Debugging Techniques How to Get Help Online Appendix A. The Breadboard Appendix B. Reading Resistors and Capacitors Appendix C. Arduino Quick Reference Structure Special Symbols Constants Variables Variable Scope Control Structures Arithmetic and Formulas Comparison Operators Boolean Operators Compound Operators increment and decrement (–– and ++) Input and Output Functions Time Functions Math Functions Random Number Functions Serial Communication The Arduino Family Appendix D. Reading Schematic Diagrams Index About the Authors
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