Archaeology and the Media
Book information
Description
The public’s fascination with archaeology has meant that archaeologists have had to deal with media more regularly than other scholarly disciplines. How archaeologists communicate their research to the public through the media and how the media view archaeologists has become an important feature in the contemporary world of academic and professional archaeologists. In this volume, a group of archaeologists, many with media backgrounds, address the wide range of questions in this intersection of fields. An array of media forms are covered including television, film, photography, the popular press, art, video games, radio and digital media with a focus on the overriding question: What are the long-term implications of the increasing exposure through and reliance upon media forms for archaeology in the contemporary world? The volume will be of interest to archaeologists and those teaching public archaeology courses. Cover Half Title Title Page Copyright Page CONTENTS List of Illustrations Preface 1. Introduction: Archaeology and the Media Part I: Archaeology’s Reception of the Media 2. An Archaeological Fashion Show: How Archaeologists Dress and How they are Portrayed in the Media 3. Not Archaeology and the Media Part II: Translating Archaeological Narratives 4. A Short History of Archaeological Communication 5. In the Camera’s Lens: An Interview with Brian Fagan and Francis Pryor 6. Darkness Disseminated: Lennart Larsen’s Images as Photojournalism, Pop Archaeology, and Works of Art Part III: Has the Media Changed Archaeology? 7. Archaeology and the German Press 8. Great War, Great Story: A Personal View of Media and Great War Archaeology Part IV: Visual Archaeology 9. Screening Biases: Archaeology, Television, and the Banal 10. ‘Worldwonders’ and ‘Wonderworlds’: A Festival of Archaeological Film 11. Faking It: Why the Truth is so Important for TV Archaeology 12. The Iconography of Exhumation: Representations of Mass Graves from the Spanish Civil War Part V: Archaeology, the Media, and the Digital Future 13. The Past as Playground: The Ancient World in Video Game Representation 14. Politics of Archaeological Leadership References Index About the Editors and Contributors
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