ENGLISH

81 Little Lions: An Introduction to the 9x9 Board for Advanced Beginners - Revised Edition (2019)

Book information

Publisher
self-published
Year
2019
Language
english
Format
PDF
Filesize
3 MB (2986793 bytes)
Pages
60\60
Time added
2019-01-13 23:09:19

Description

There are plenty of resources for the 19x19 board, but almost none on the 9x9. “81 Little Lions,” intended as a first step to change that, is an introduction to the world of 9x9 play. Although this book is far from giving a complete overview or perfect information about the subject, countless hours of the author’s life went into finding and working on strategies and tactics for the smaller boards. This new, revised edition offers a much polished text with many relevant changes to the structure, layout and formatting of the first edition of the book, published back in 2015. “81 Little Lions” is recommended for players ranked ~15-kyu and stronger. You should know the basic Go terms like “atari” and “komi” and be familiar with the concepts of “sente” and “gote”. Hopefully you will have an enjoyable read and maybe even learn something new from this book. For more information about the book, downloads and updates, visit the official release thread: https://forums.online-go.com/t/81-little-lions-an-introduction-to-the-9x9-board-for-advanced-beginners-by-immanuel-devillers-revised-edition-2019/19848/     Welcome to 9x9     About This Edition     Short History     1. The Basics         1.1. Openings             1.1.1. Tengen (5-5 Point)             1.1.2. Takamoku (5-4 Point)                 1.1.2.1. Takamoku (5-4 Point) — Example             1.1.3. Mokuhazushi (5-3 Point)                 1.1.3.1. Mokuhazushi (5-3 Point) — Example             1.1.4. Hoshi (4-4 Point)                 1.1.4.1. Hoshi (4-4 Point) — Example             1.1.5. Komoku (3-4 Point)                 1.1.5.1. Komoku (3-4 Point) — Example             1.1.6. Sansan (3-3 Point)                 1.1.6.1. Sansan (3-3 Point) — Example         1.2. Influence Is Subtle, Control Is Everything         1.3. A Mistake Is Always Lethal         1.4. Instant Tsumego         1.5. Komi Is a Bitch         1.6. There Is Not Enough Space to Run         1.7. Two Groups Are Enough     2. Tsumego         2.1. Example Tsumego         2.2. Study Guide         2.3. Where to Find Tsumego     3. Learn Joseki         3.1. My Favorite Joseki             3.1.1. Tengen (5-5) Joseki — Variation 1             3.1.2. Tengen (5-5) Joseki — Variation 2     4. Furikawari         4.1. The Chapel Technique             4.1.1. A Pro Game Example         4.2. The Attach-Crosscut Technique             4.2.1. Attach-Crosscut — Option A                 4.2.1.1. Attach-Crosscut — Option A — Variation 1                 4.2.1.2. Attach-Crosscut — Option A — Variation 2                 4.2.1.3. Attach-Crosscut — Option A — Variation 3                 4.2.1.4. Attach-Crosscut — Option A — Variation 4             4.2.2. Attach-Crosscut — Option B                 4.2.2.1. Attach-Crosscut — Option B — Variation 1                 4.2.2.2. Attach-Crosscut — Option B — Variation 2                 4.2.2.3. Attach-Crosscut — Option B — Variation 3                 4.2.2.4. Attach-Crosscut — Option B — Variation 4 (Mistake)     5. On Jumps         5.1. Good             5.1.1. One-Point Jump             5.1.2. Two-Point Jump             5.1.3. Three-Point Jump         5.2. Bad             5.2.1. Three-Point Jump With White Stone on Tengen         5.3. Depends             5.3.1. Two-Point Jump With White Stone Around     6. Practical Trainer         6.1. Training 1             6.1.1. Training 1 — Option A             6.1.2. Training 1 — Option B             6.1.3. Training 1 — Option C         6.2. Training 2             6.2.1. Training 2 — Option A             6.2.2. Training 2 — Option B             6.2.3. Training 2 — Option C         6.3. Training 3             6.3.1. Training 3 — Option A             6.3.2. Training 3 — Option B             6.3.3. Training 3 — Option C     7. The End?         7.1. Link List

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