ENGLISH

Introducing HTML5 Game Development

Book information

Publisher
O'Reilly Media
Year
2012
ISBN
1449315178, 9781449315177
Language
english
Format
PDF
Filesize
7 MB (6866435 bytes)
Pages
122\120
Time added
2012-09-30 20:20:33

Description

Making video games is hard work that requires technical skills, a lot of planning, and—most critically—a commitment to completing the project. With this hands-on guide, you’ll learn step-by-step how to create a real 2D game from start to finish. In the process, you’ll use Impact, the javascript game framework that works with HTML5’s Canvas element.Not only will you pick up important tips about game design, you’ll also learn how to publish Impact games to the Web, desktop, and mobile—including a method to package your game as a native iOS app. Packed with screen shots and sample code, this book is ideal for game developers of all levels.Set up your development environment and discover Impact’s advantagesBuild a complete game with core logic, collision detection, and player and monster behaviorLearn why a game design document is critical before you start buildingDisplay and animate game artwork with sprite sheetsAdd sound effects, background music, and textCreate screens to display stats and in-game statusPrepare to publish by baking your game files into a single file

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