ENGLISH

Multi-Threaded Game Engine Design

Book information

Publisher
Course Technology PTR
Year
2010
ISBN
1435454170, 9781435454170
LCC
QA76.76.C672 H365 2011
Open Library ID
OL25185323M
Language
english
Format
PDF
Filesize
6 MB (6544355 bytes)
Edition
1
Pages
593\593
Library
demonoid.me
Time added
2011-03-04 03:37:09

Description

MULTI-THREADED GAME ENGINE DESIGN shows experienced game developers how to apply multi-thread techniques to game programming technology to improve game performance. Using Direct3D and C++, a sample game engine is created step-by-step throughout the course of the book, and numerous examples illustrate the concepts presented. Detailed screenshots and well documented source code help readers understand the techniques being presented throughout the book. Multi-threading is one of the hottest game development topics today and this book will show students how to apply advanced, cutting edge techniques to their game programming skill set. Note: No CD is shipped with this book. Please visit CoursePTR.com/downloads or jharbour.com/?p=352 to download the Companion Resources containing the libraries, tools, and source code projects for each chapter.

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