ENGLISH

iOS 4 in Action: Examples and Solutions for iPhone & iPad

Book information

Publisher
Manning Publications
Year
2011
ISBN
1617290017, 9781617290015
LCC
QA76.8.I64 I57 2011
Google Books ID
SUBEYgEACAAJ
Open Library ID
OL25026420M
Language
english
Format
PDF
Filesize
13 MB (13195119 bytes)
Edition
Pap/Psc
Pages
506\506
Orientation
yes
Scanned
no
Time added
2012-02-04 16:00:00

Description

SummaryWritten for Xcode 4, iOS 4 in Action guides you from setting up your development environment, through coding your first app, all the way to selling in the App Store. Work through sample applications including a chat client, a video game, an interactive map, background audio, and more as you explore the iOS 4 SDK.About the TechnologyVersion 4 of the iOS SDK adds powerful new features like multitasking, GCD, blocks, and iAds. With the release of Xcode 4, it's easier than ever to get programming, even if you're new to Objective-C.About the BookiOS 4 in Action, written for Xcode 4, is a detailed, hands-on guide that goes from setting up your development environment, through your first coding steps, all the way to creating a polished, commercial iOS 4 application. You'll run through examples from a variety of areas including a chat client, a video game, an interactive map, and background audio. You'll also learn how the new iOS 4 features apply to your existing iOS 3 based apps. This book will help you become a confident, well-rounded iOS 4 developer.What's InsideFull coverage of iOS SDK 4.3 Mastering Xcode 4 Multitasking for iPhone and iPad Game Center, iAd, and AirPrint Local and push notification Implementing in-app purchasingWho Should Read this BookNo previous iPhone or iPad know-how needed. Familiarity with C, Cocoa , or Objective-C helps but is not required ===============================Table of Contents Introducing iOS 4 with iPhone and iPad Learning Objective-C Using Xcode 4 Xcode and debugging Basic view controllers Monitoring events and actions Advanced view controllers Data: actions, preferences, and files Data: advanced techniques Positioning: accelerometers, location, and the compass Media: images and the camera Media: audio and recording Graphics: Quartz, Core Animation, and OpenGL The web: web views and internet protocols Peer-to-peer connections using Game Kit Using Event Kit on the iPhone and iPad Local and Push notification services The Map Kit framework In-app purchasing using Store Kit Making money with iAd Introducing multitasking Multitasking in depth

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