ENGLISH

HTML5 Games, 2nd Edition: Creating Fun with HTML5, CSS3 and WebGL

Book information

Publisher
Wiley
Year
2014
ISBN
978-1-118-85538-6
Language
english
Format
PDF
Filesize
117 MB (122586686 bytes)
Pages
456\458
Time added
2016-06-29 18:00:00

Description

HTML5 Gamesshows you how to combine HTML5, CSS3 and JavaScript to make games for the web and mobiles - games that were previously only possible with plugin technologies like Flash. Using the latest open web technologies, you are guided through the process of creating a game from scratch using Canvas, HTML5 Audio, WebGL and WebSockets Inside, Jacob Seidelin shows you how features available in HTML5 can be used to create games. First, you will build a framework on which you will create your HTML5 game. Then each chapter covers a new aspect of the game including user input, sound, multiplayer functionality, 2D and 3D graphics and more. By the end of the book, you will have created a fully functional game that can be played in any compatible browser, or on any mobile device that supports HTML5.

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