Novelty, Information and Surprise
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This revised edition offers an approach to information theory that is more general than the classical approach of Shannon. Classically, information is defined for an alphabet of symbols or for a set of mutually exclusive propositions (a partition of the probability space Ω) with corresponding probabilities adding up to 1. The new definition is given for an arbitrary cover of Ω, i.e. for a set of possibly overlapping propositions. The generalized information concept is called novelty and it is accompanied by two concepts derived from it, designated as information and surprise, which describe "opposite" versions of novelty, information being related more to classical information theory and surprise being related more to the classical concept of statistical significance. In the discussion of these three concepts and their interrelations several properties or classes of covers are defined, which turn out to be lattices. The book also presents applications of these concepts, mostly in statistics and in neuroscience. Personal History of the Book References Preface to the Second Edition Contents List of Symbols List of Figures 1 Introduction Organization of the Book Philosophy of the Book References Part I Surprise and Information of Descriptions 2 Prerequisites from Logic and Probability Theory 2.1 Logic and Probability of Propositions 2.2 Mappings, Functions, and Random Variables 2.3 Measurability, Random Variables, and Expectation Value 2.4 Technical Comments References 3 Improbability and Novelty of Descriptions 3.1 Introductory Examples 3.2 Definition and Properties 3.3 Descriptions 3.4 Properties of Descriptions 3.5 Information and Surprise of Descriptions 3.6 Information and Surprise of a Random Variable 3.7 Technical Comments 3.8 Exercises References 4 Conditional and Subjective Novelty and Information 4.1 Introductory Examples 4.2 Subjective Novelty 4.3 Conditional Novelty 4.4 Information Theory for Random Variables 4.5 Technical Comments 4.6 Exercises References Part II Coding and Information Transmission 5 On Guessing and Coding 5.1 Introductory Examples 5.2 Guessing Strategies 5.3 Codes and Their Relation to Guessing Strategies 5.4 Kraft's Theorem 5.5 Huffman Codes 5.6 Relation Between Codeword Length and Information 5.7 Technical Comments 5.8 Exercises References 6 Information Transmission 6.1 Introductory Examples 6.2 Transition Probability 6.3 Transmission of Information Across Simple Channels 6.4 Technical Comments 6.5 Exercises References Part III Information Rate and Channel Capacity 7 Stationary Processes and Their Information Rate 7.1 Introductory Examples 7.2 Definition and Properties of Stochastic Processes 7.3 The Weak Law of Large Numbers 7.4 Information Rate of Stationary Processes 7.5 Transinformation Rate 7.6 Asymptotic Equipartition Property 7.7 Technical Comments 7.8 Exercises References 8 Channel Capacity 8.1 Information Channels 8.2 Memory and Anticipation 8.3 Channel Capacity 8.4 Technical Comments 8.5 Exercises References 9 How to Transmit Information Reliably with Unreliable Elements (Shannon's Theorem) 9.1 The Problem of Adapting a Source to a Channel 9.2 Shannon's Theorem 9.3 Technical Comments 9.4 Exercises References Part IV Repertoires and Covers 10 Repertoires and Descriptions 10.1 Introductory Examples 10.2 Repertoires and Their Relation to Descriptions 10.3 Tight Repertoires 10.4 Narrow and Shallow Covers 10.5 Technical Comments 10.6 Exercises References 11 Novelty, Information, and Surprise of Repertoires 11.1 Introductory Examples 11.2 Definitions and Properties 11.3 Finding Descriptions with Minimal Information 11.4 Technical Comments 11.5 Exercises References 12 Conditioning, Mutual Information, and Information Gain 12.1 Introductory Examples 12.2 Conditional Information and Novelty 12.3 Mutual Novelty and Transinformation 12.4 Information Gain, Novelty Gain, and Surprise Loss 12.5 Conditional Information of Continuous Random Variables 12.6 Technical Comments 12.7 Applications in Pattern Recognition, Machine Learning, and Life Science 12.8 Exercises References Part V Information, Novelty and Surprise in Science 13 Information, Novelty, and Surprise in Brain Theory 13.1 Understanding Brains in Terms of Processing and Transmission of Information 13.2 Neural Repertoires 13.3 Experimental Repertoires in Neuroscience 13.3.1 The Burst Repertoire 13.3.2 The Pause Repertoire 13.3.3 The Coincidence Repertoire 13.3.4 The Depolarization Repertoire 13.4 Neural Population Repertoires: Semantics and Syntax 13.5 Conclusion 13.6 Technical Comments 13.6.1 Coincidence 13.6.2 Coincidental Patterns 13.6.3 Spatiotemporal Patterns References 14 Surprise from Repetitions and Combination of Surprises 14.1 Combination of Surprises 14.2 Surprise of Repetitions 14.3 Surprise of Repetitions of Patterns 14.4 Technical Comments References 15 Entropy in Physics 15.1 Classical Entropy 15.2 Modern Entropies and the Second Law 15.3 The Second Law in Terms of Information Gain 15.4 Technical Comments References Part VI Generalized Information Theory 16 Order- and Lattice-Structures 16.1 Definitions and Properties 16.2 The Lattice D of Descriptions 16.3 Technical Comments Reference 17 Three Orderings on Repertoires 17.1 Definition and Basic Properties 17.2 Equivalence Relations Defined by the Orderings 17.3 The Joins and Meets for the Orderings 17.4 The Orderings on Templates and Flat Covers 17.5 Technical Comments 17.6 Exercises References 18 Information Theory on Lattices of Covers 18.1 The Lattice C of Covers 18.2 The Lattice Ff of Finite Flat Covers 18.3 The Lattice R of (Clean) Repertoires 18.4 The Lattice T of Templates 18.5 The Lattice P of Partitions 18.6 Technical Comments 18.7 Exercises References A Fuzzy Repertoires and Descriptions A.1 Basic Definitions A.2 Definition and Properties of Fuzzy Repertoires Reference B Similarity Theory B.1 Definitions and Elementary Observations B.2 Homomorphisms Between Weak-Metric Spaces References Index
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