ENGLISH

ShaderX2: Introductions and Tutorials with DirectX 9.0

Book information

Publisher
Inc., Wordware Publishing
Year
2004
ISBN
9781556229022, 1-55622-902-X
Open Library ID
OL8594379M
Language
english
Format
PDF
Filesize
7 MB (6947896 bytes)
Series
ShaderX 2
Pages
729\393
Library
torrents.ru tech collections 2009-11-14
Time added
2010-01-11 02:35:34

Description

ShaderX2: Introductions & Tutorials with DirectX 9 is a collection of articles that provide an introduction to vertex and pixel shader programming using DirectX 9. Nearly a dozen experts in the graphics programming and software engineering fields share their knowledge on a variety of shader programming subjects, including how to integrate shaders written in the High Level Shading Language into your application and how to create shader-friendly 3D models. Other topics discussed are implementing shadow maps and shadow volumes to create realistic-looking shadow effects, using advanced lighting models, adding fog effects to increase a scene’s realism, and unlocking the new features of the pixel and vertex shader 3.0 models. Additionally, facilitating the shader prototyping process using a new shader development tool is addressed. ON THE CD: The companion CD contains examples and source code discussed in the articles.

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